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Die for use in game play

  • US 9,155,958 B2
  • Filed: 03/01/2012
  • Issued: 10/13/2015
  • Est. Priority Date: 03/03/2011
  • Status: Active Grant
First Claim
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1. A die for use in game play, wherein the die comprises at least two variable qualities for conveying information for use in game play, wherein each of the at least two variable qualities is capable of randomly changing states independently of one another in response to rolling of the die such that each variable quality produces a random outcome, wherein a first of the at least two variable qualities is a color of the die and wherein the color of the die randomly changes in response to the rolling of the die;

  • andwherein the die further comprises;

    a power source;

    a light source for changing the color of the die;

    a microcontroller operatively associated with said light source; and

    an accelerometer operatively associated with said microcontroller;

    wherein the color displayed by the light source is changed by the microcontroller in response to acceleration of the die detected by the accelerometer.

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