Die for use in game play
First Claim
1. A die for use in game play, wherein the die comprises at least two variable qualities for conveying information for use in game play, wherein each of the at least two variable qualities is capable of randomly changing states independently of one another in response to rolling of the die such that each variable quality produces a random outcome, wherein a first of the at least two variable qualities is a color of the die and wherein the color of the die randomly changes in response to the rolling of the die;
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a power source;
a light source for changing the color of the die;
a microcontroller operatively associated with said light source; and
an accelerometer operatively associated with said microcontroller;
wherein the color displayed by the light source is changed by the microcontroller in response to acceleration of the die detected by the accelerometer.
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Accused Products
Abstract
A die having at least two variable qualities that convey information for use in game play, wherein the variable qualities randomly change independently of one another upon rolling the die. Therefore, multiple independent random outcomes are produced each roll of the die. Preferably, at least one of the variable qualities is the color of the die such that the die changes color in response to sensor-detected movement of the die.
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Citations
14 Claims
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1. A die for use in game play, wherein the die comprises at least two variable qualities for conveying information for use in game play, wherein each of the at least two variable qualities is capable of randomly changing states independently of one another in response to rolling of the die such that each variable quality produces a random outcome, wherein a first of the at least two variable qualities is a color of the die and wherein the color of the die randomly changes in response to the rolling of the die;
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wherein the die further comprises; a power source; a light source for changing the color of the die; a microcontroller operatively associated with said light source; and an accelerometer operatively associated with said microcontroller; wherein the color displayed by the light source is changed by the microcontroller in response to acceleration of the die detected by the accelerometer. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A die for use in game play, wherein the die comprises:
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a power source; a light source for changing the color of the die; a microcontroller operatively associated with said light source; and an accelerometer operatively associated with said microcontroller; wherein the color displayed by the light source changes in response to every acceleration of the die detected by the accelerometer and wherein the color displayed by the die conveys information for use in game play; and wherein the light source comprises two LEDs and wherein the die further comprises a printed circuit board positioned diagonally within the die and wherein the two LEDs are positioned on opposite sides of the printed circuit board and wherein each of the two LEDs faces a reflective surface mounted to each side of the printed circuit board. - View Dependent Claims (14)
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Specification