Method and system for virtual mobile game session discovery and player matching
First Claim
1. A method of establishing a multiparty wireless interactive session using a first game-enabled mobile unit, the first game-enabled mobile unit comprising a first wireless radio and a second wireless radio, method comprising the steps of:
- the first game-enabled mobile unit obtaining location information identifying a location of the first game-enabled mobile unit;
the first game-enabled mobile unit turning off the first wireless radio in response to obtaining the location information;
the first game-enabled mobile unit sending, via the second wireless radio, a session ready message including the location information to a session broker that maintains game player profile information;
the first game-enabled mobile unit receiving, via the second wireless radio, a session available message from the session broker based on an identification of a second game-enabled mobile unit within a certain distance of the first game-enabled mobile unit;
andin response to receiving the session available message, the first game-enabled mobile unit initiating a session with the second game-enabled mobile unit via the first wireless radio.
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Abstract
A system for establishing multi-party wireless game sessions includes a game session broker and at least two wireless units. Each wireless unit includes a first wireless device having relatively low power consumption and a second wireless device having relatively high power consumption. The game session broker receives a session ready message that includes location information for a first player and search for a second player having location information matching the location information for the first player. Finding a matching player, the game session broker sends session available messages to wireless units associated with the first and second players. Session ready messages are sent and session available message are received via first wireless devices. Upon receiving the session available message, the first and second players can establish a wireless game session using their respective second wireless devices.
22 Citations
16 Claims
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1. A method of establishing a multiparty wireless interactive session using a first game-enabled mobile unit, the first game-enabled mobile unit comprising a first wireless radio and a second wireless radio, method comprising the steps of:
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the first game-enabled mobile unit obtaining location information identifying a location of the first game-enabled mobile unit; the first game-enabled mobile unit turning off the first wireless radio in response to obtaining the location information; the first game-enabled mobile unit sending, via the second wireless radio, a session ready message including the location information to a session broker that maintains game player profile information; the first game-enabled mobile unit receiving, via the second wireless radio, a session available message from the session broker based on an identification of a second game-enabled mobile unit within a certain distance of the first game-enabled mobile unit; and in response to receiving the session available message, the first game-enabled mobile unit initiating a session with the second game-enabled mobile unit via the first wireless radio. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A mobile device, comprising:
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an interactive wireless radio including; a first radio having a first power consumption; a second radio having a second power consumption, the second power consumption being less than the first power consumption, wherein the mobile device is to; obtain location information identifying a location of the mobile device; turn off the first radio in response to obtaining the location information; send, via the second radio, a session ready message including the location information to a session broker that maintains user profile information; receive, via the second radio, a session available message from the session broker based on an identification of a second mobile device within a certain distance of the first mobile device; and establish, via the first radio, a multiparty wireless session with the second mobile device in response to receiving the session available message. - View Dependent Claims (12, 13, 14, 15)
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16. A session broker apparatus, comprising:
at least one interface to a wireless telephone system, and wherein the session broker apparatus stores user profile information and is to; receive, via the at least one interface to the wireless telephone system, a first session ready message transmitted from a first wireless unit via a wireless radio having a first power consumption, the first session ready message including location information for the first wireless unit; receive, via the at least one interface to the wireless telephone system, a second session ready message transmitted from a second wireless unit via a second wireless radio having a second power consumption, the second session ready message including location information for the second wireless unit; identify that a location of the second wireless unit is within a certain range of the location of the first wireless unit; and send, via the at least one interface to the wireless telephone system, a session available message to the first wireless unit and the second wireless unit, wherein the session available message causes the first wireless unit and the second wireless unit to communicate with each other using respective third and fourth wireless radios having power consumption greater than the first power consumption and the second power consumption, respectively.
Specification