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Interactive entertainment systems and methods

DC
  • US 9,162,149 B2
  • Filed: 09/05/2014
  • Issued: 10/20/2015
  • Est. Priority Date: 04/05/2002
  • Status: Expired due to Fees
First Claim
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1. A wireless toy system and associated reader for enabling a game participant to access and play selected portions of an interactive game on a compatible home game console, personal computer, or hand-held game unit, said wireless toy system and associated reader comprising:

  • a first wireless toy comprising a first radio frequency identification (RFID) tag having non-volatile programmable memory storing a first selection of game-relevant information wherein said first wireless toy provides said game participant access to play a first portion of said interactive game;

    a second wireless toy comprising a second RFID tag having non-volatile memory storing a second selection of game-relevant information and an encryption key and wherein said second selection of game-relevant information is different than said first selection of game-relevant information, wherein said second wireless toy provides said game participant access to play a second portion of said interactive game that cannot otherwise be accessed by said game participant using only said first wireless toy;

    an RFID reader comprising;

    i) a radio frequency (RF) transceiver configured to provide two-way wireless communications with each said first and second RFID tags over a wireless communication range of less than 60 cm and to thereby ascertain said first and second selections of game-relevant information and said encryption key; and

    ii) a communication interface configured to enable said RFID reader to communicate with said compatible home game console, personal computer, or hand-held game unit;

    and wherein said second selection of game-relevant information comprises at least one access code comprising encrypted information and wherein, after said access code is decrypted or authenticated using said encryption key, said game participant is provided access to play said second portion of said interactive game.

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