System and method for learning, composing, and playing music with physical objects
First Claim
Patent Images
1. A system for learning, composing and playing music, comprising:
- a plurality of objects configured to be placed next to or on top of each other to form a structural pattern, wherein each object comprises an identifier, is assigned with a music-related indicator, and is selected from a group consisting of a note rhythm object, a music pitching defining object and a music control object;
an interactive surface configured to recognize the identifier and location information of an object placed on or near the interactive surface;
a physical sheet configured to cover the interactive surface, comprising a first area labeled with graphics delineating a series of placement spaces for receiving a series of note rhythm objects and musical pitch defining objects, and a second area for receiving a series of music control objects;
a processor operatively linked to the interactive surface; and
a memory operatively linked to the processor and configured to store a database of correlation relationship between identifier and music-related indicator,wherein upon the plurality of objects being placed on or near the interactive surface to form a structural pattern, the processor is configured to derive a music piece from the structural pattern, and wherein the note rhythm objects and the music pitching defining objects in the first area define music notes and their durations in the musical piece, and the music control objects in the second area control playback sounds to be produced for the music piece and trigger the starting and stopping of the playback sounds.
0 Assignments
0 Petitions
Accused Products
Abstract
The present invention discloses a system and method for learning, composing, accessing and playing music. The system includes a plurality of physical objects each includes an identifier and assigned a music-related indicator. The system further includes an interactive surface configured to recognize the identifier and location information relative to the interactive surface of a physical object placed on top of the interactive surface. Upon a plurality of objects being placed on the interactive surface to form a structural pattern, the processor is configured to derive a music piece from the structural pattern.
-
Citations
26 Claims
-
1. A system for learning, composing and playing music, comprising:
-
a plurality of objects configured to be placed next to or on top of each other to form a structural pattern, wherein each object comprises an identifier, is assigned with a music-related indicator, and is selected from a group consisting of a note rhythm object, a music pitching defining object and a music control object; an interactive surface configured to recognize the identifier and location information of an object placed on or near the interactive surface; a physical sheet configured to cover the interactive surface, comprising a first area labeled with graphics delineating a series of placement spaces for receiving a series of note rhythm objects and musical pitch defining objects, and a second area for receiving a series of music control objects; a processor operatively linked to the interactive surface; and a memory operatively linked to the processor and configured to store a database of correlation relationship between identifier and music-related indicator, wherein upon the plurality of objects being placed on or near the interactive surface to form a structural pattern, the processor is configured to derive a music piece from the structural pattern, and wherein the note rhythm objects and the music pitching defining objects in the first area define music notes and their durations in the musical piece, and the music control objects in the second area control playback sounds to be produced for the music piece and trigger the starting and stopping of the playback sounds. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
-
-
14. A method for learning, composing and playing music, the method comprising:
-
placing a plurality of objects next to or on top of each other on an interactive surface covered with a physical sheet to form a structural pattern, wherein each object comprises an identifier, is assigned with a music-related indicator, and is selected from a group consisting of a note rhythm object, a music pitching defining object and a music control object, and wherein the physical sheet comprises a first area labeled with graphics delineating a series of placement spaces for receiving a series of note rhythm objects and musical pitch defining objects, and a second area for receiving a series of music control objects; recognizing the identifier and location information of an object; deriving the music-related indicator from the identifier of the object using a database of correlation relationship between identifier and music-related indicator; and deriving a music piece from the structural pattern, wherein the note rhythm objects and the music pitching defining objects in the first area define music notes and their durations in the musical piece, and the music control objects in the second area control playback sounds to be produced for the music piece and trigger the starting and stopping of the playback sound. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26)
-
Specification