Emotive engine and method for generating a simulated emotion for an information system
First Claim
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1. An emotive engine for an information system of a vehicle, the engine comprising:
- a computer configured toreceive input representing at least one of audio and visual characteristics of a user,generate data representing an emotional state of the user based on the input representing the at least one of audio and visual characteristics of the user including analyzing at least one of a prosody, syntax and lexicon associated with the input representing the audio characteristics of the user,receive input representing an operating parameter of the vehicle;
generate data representing a simulated emotion to be expressed by an avatar based on at least one of the data representing the emotional state of the user and the input representing the operating parameter of the vehicle,output the data representing the simulated emotion to be expressed by the avatar for display by an output, andgenerate data representing a query to the user regarding the user'"'"'s emotional state.
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Abstract
Information about a device may be emotively conveyed to a user of the device. Input indicative of an operating state of the device may be received. The input may be transformed into data representing a simulated emotional state. Data representing an avatar that expresses the simulated emotional state may be generated and displayed. A query from the user regarding the simulated emotional state expressed by the avatar may be received. The query may be responded to.
43 Citations
9 Claims
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1. An emotive engine for an information system of a vehicle, the engine comprising:
a computer configured to receive input representing at least one of audio and visual characteristics of a user, generate data representing an emotional state of the user based on the input representing the at least one of audio and visual characteristics of the user including analyzing at least one of a prosody, syntax and lexicon associated with the input representing the audio characteristics of the user, receive input representing an operating parameter of the vehicle; generate data representing a simulated emotion to be expressed by an avatar based on at least one of the data representing the emotional state of the user and the input representing the operating parameter of the vehicle, output the data representing the simulated emotion to be expressed by the avatar for display by an output, and generate data representing a query to the user regarding the user'"'"'s emotional state. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. An emotive vehicle information system comprising:
a computer configured to generate a user emotional state based on detected visual user characteristics and an analysis of a prosody, syntax or lexicon of detected user audio characteristics, to generate for display via an avatar an avatar emotional state based on a vehicle operating parameter or the user emotional state, and to generate for play an audio query regarding the user emotional state.
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9. An emotive vehicle information system comprising:
a computer configured to generate a user emotional state based on detected audio and visual user characteristics, and to generate for display via an avatar an avatar emotional state based on the user emotional state, an operating parameter of a vehicle, and a quality parameter representing a quality with which an agent is performing a task or function.
Specification