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Videogame system and method that enables characters to earn virtual fans by completing secondary objectives

  • US 9,205,328 B2
  • Filed: 02/18/2010
  • Issued: 12/08/2015
  • Est. Priority Date: 02/18/2010
  • Status: Active Grant
First Claim
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1. A system for providing a racing-based videogame, the system comprising:

  • one or more physical processors programmed to execute computer readable instructions which, when executed, cause the one or more physical processors to;

    stage, in the videogame, a race in which a vehicle under control of a controller communicatively linked with the one or more physical processors participates, wherein staging the race comprises rendering views of a racecourse on which the race takes place, wherein a primary objective of the race is to complete the race faster than one or more other vehicles, and wherein the vehicle is associated with a character in the videogame;

    trigger activation of a fan objective responsive to performance of a triggering maneuver executed by the vehicle during the race, wherein the fan objective is associated with a set of virtual fans for allocation to the character upon completion of the fan objective by the vehicle, and the set of virtual fans comprises a first virtual fan having a first attribute;

    allocate the first virtual fan to the character responsive to the vehicle completing the fan objective;

    determine an event in the videogame for which access is to be made available to the character, wherein the event is determined based on;

    (i) a total number of fans of the character, the total number of the fans including the first virtual fan; and

    (ii) attributes of the fans of the character, the attributes of the fans including the first attribute of the first virtual fan; and

    provide the character with access to the determined event in the videogame.

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