Pause and resume schemes for gesture-based game
First Claim
Patent Images
1. A method performed under control of a processor for a gesture-based game system, comprising:
- receiving, by the processor, a pause command to pause play of a gesture-based game;
capturing, by the processor, a first image of a player using a camera, the first image including the player in a first posture at a substantially same time as the receiving of the pause command;
generating, by the processor, an outline of the player corresponding to the first image of the player,wherein the generating the outline of the player includes calculating, by the processor;
x-y coordinates of the outline of the player, andpositions of pixels included in the outline based, at least in part, on the calculated x-y coordinates of the outline of the player;
pausing, by the processor, the play of the gesture-based game;
capturing, by the processor, a second image of the player using the camera, the second image including the player in a second posture after the receiving of the pause command;
determining, by the processor, whether the second image of the player substantially matches the outline of the player corresponding to the first image,wherein the determining includes;
comparing, by the processor, the second image of the player with the positions of pixels of the outline of the player, anddetermining, by the processor, whether the second image of the player is entirely enclosed in the outline of the player based, at least in part, on the comparison of the second image of the player with the positions of pixels of the outline of the player; and
resuming, by the processor, the play of the gesture-based game upon determining that the second image substantially matches the outline of the player corresponding to the first image.
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Abstract
Technologies are generally described for pausing and resuming a gesture-based game. In some examples, a method performed under control of a gesture-based game system includes receiving a pause command that indicates pausing play of a gesture-based game and in response to the receipt of the pause command, capturing a first image of a player currently playing the gesture-based game, the first image being associated with a first posture of the player substantially at the time of the pause command and generating an outline of the player corresponding to the first image of the player.
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Citations
20 Claims
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1. A method performed under control of a processor for a gesture-based game system, comprising:
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receiving, by the processor, a pause command to pause play of a gesture-based game; capturing, by the processor, a first image of a player using a camera, the first image including the player in a first posture at a substantially same time as the receiving of the pause command; generating, by the processor, an outline of the player corresponding to the first image of the player, wherein the generating the outline of the player includes calculating, by the processor; x-y coordinates of the outline of the player, and positions of pixels included in the outline based, at least in part, on the calculated x-y coordinates of the outline of the player; pausing, by the processor, the play of the gesture-based game; capturing, by the processor, a second image of the player using the camera, the second image including the player in a second posture after the receiving of the pause command; determining, by the processor, whether the second image of the player substantially matches the outline of the player corresponding to the first image, wherein the determining includes; comparing, by the processor, the second image of the player with the positions of pixels of the outline of the player, and determining, by the processor, whether the second image of the player is entirely enclosed in the outline of the player based, at least in part, on the comparison of the second image of the player with the positions of pixels of the outline of the player; and resuming, by the processor, the play of the gesture-based game upon determining that the second image substantially matches the outline of the player corresponding to the first image. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A gesture-based game apparatus, comprising:
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an input receiving unit configured to receive a pause command to pause play of a gesture-based game; a camera configured to capture a first image of a player that includes the player in a first posture at a substantially same time as the receiving of the pause command; an outline generating unit configured to generate an outline of the player corresponding to the first image of the player, wherein the outline generating unit is configured to calculate x-y coordinates of the outline of the player and positions of pixels included in the outline based, at least in part, on the calculated x-y coordinates of the outline of the player; a control unit configured to pause the play of the gesture-based game in response to the receipt of the pause command, wherein the camera is further configured to capture a second image of the player that includes the player in a second posture after the receiving of the pause command, a determination unit configured to determine whether the second image of the player substantially matches the outline of the player corresponding to the first image, wherein the determination unit is configured to; compare the second image of the player with the positions of pixels of the outline of the player, and determine whether the second image of the player is entirely enclosed in the outline of the player based, at least in part, on the comparison of the second image of the player with the positions of the pixels of the outline of the player, and wherein the control unit is further configured to resume the play of the gesture-based game upon determining that the second image substantially matches the outline of the player corresponding to the first image. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
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17. A non-transitory computer-readable storage medium having stored thereon computer-executable instructions that, in response to execution, cause a gesture-based game apparatus to perform operations, comprising:
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receiving a pause command to pause play of a gesture-based game; capturing a first image of a player using a camera, the first image including the player in a first posture at a substantially same time as the receiving of the pause command; generating an outline of the player corresponding to the first image of the player; wherein the generating the outline of the player includes calculating x-y coordinates of the outline of the player, and positions of pixels included in the outline based, at least in part, on the calculated x-y coordinates of the outline of the player pausing the play of the gesture-based game; capturing a second image of the player using the camera, the second image including the player in a second posture after the receiving of the pause command; determining whether the second image of the player substantially matches the outline of the player corresponding to the first image, wherein the determining includes; comparing the second image of the player with the positions of pixels of the outline of the player, and determining whether the second image of the player is entirely enclosed in the outline of the player based, at least in part, on the comparison of the second image of the player with the positions of the pixels of the outline of the player; and resuming the play of the gesture-based game upon determining that the second image substantially matches the outline of the player corresponding to the first image. - View Dependent Claims (18, 19, 20)
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Specification