Gaming system having multiple gaming machines which provide bonus awards
First Claim
1. A gaming system comprising:
- a housing;
at least one display device supported by the housing;
a plurality of input devices supported by the housing, said plurality of input devices including;
(i) an acceptor, and(ii) a cashout device;
at least one processor; and
at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the plurality of input devices to;
(a) if a physical item is received via the acceptor, establish a credit balance based, at least in part, on a monetary value associated with the received physical item,(b) display a plurality of maintained progressive awards, wherein each of a plurality of reels is associated with a different one of the plurality of maintained progressive awards,(c) randomly generate a plurality of symbols at a plurality of symbol positions associated with the plurality of reels,(d) determine if any of said generated symbols is a designated symbol,(e) for each of any generated designated symbols, separately determine whether to provide a player one of said maintained progressive awards, and(f) if a cashout input is received via the cashout device, cause an initiation of any payout associated with the credit balance.
1 Assignment
0 Petitions
Accused Products
Abstract
A gaming system including a central server linked to a plurality of gaming machines and a plurality of bonus awards. The central server monitors wagers on the gaming machines. Based at least in part on the wagers the central server determines when bonus events will occur and which gaming machine(s) will provide the bonus awards. In one embodiment, the central server determines which gaming machine will provide a primary bonus award and any secondary bonus awards. In one embodiment, the number of secondary bonus awards is determined based on the number of active gaming machines. The selected gaming machine then determines a component of or the amount of the bonus award to be provided to the gaming machine selected by the central server.
751 Citations
17 Claims
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1. A gaming system comprising:
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a housing; at least one display device supported by the housing; a plurality of input devices supported by the housing, said plurality of input devices including; (i) an acceptor, and (ii) a cashout device; at least one processor; and at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the plurality of input devices to; (a) if a physical item is received via the acceptor, establish a credit balance based, at least in part, on a monetary value associated with the received physical item, (b) display a plurality of maintained progressive awards, wherein each of a plurality of reels is associated with a different one of the plurality of maintained progressive awards, (c) randomly generate a plurality of symbols at a plurality of symbol positions associated with the plurality of reels, (d) determine if any of said generated symbols is a designated symbol, (e) for each of any generated designated symbols, separately determine whether to provide a player one of said maintained progressive awards, and (f) if a cashout input is received via the cashout device, cause an initiation of any payout associated with the credit balance. - View Dependent Claims (2, 3, 4, 5)
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6. A gaming system server comprising:
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at least one processor; and at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to; (a) cause at least one display device to display a plurality of maintained progressive awards, wherein each of a plurality of reels is associated with a different one of the plurality of maintained progressive awards, (b) randomly generate a plurality of symbols at a plurality of symbol positions associated with the plurality of reels, (c) determine if any of said generated symbols is a designated symbol, and (d) for each of any generated designated symbols, separately determine whether to provide a player one of said maintained progressive awards, wherein any provided progressive award causes an increase of a credit balance which is;
(i) increasable via an acceptor of a physical item associated with a monetary value, and (ii) decreasable via a cashout device. - View Dependent Claims (7, 8, 9, 10)
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11. A method of operating a gaming system, said method comprising:
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(a) causing at least one display device to display a plurality of maintained progressive awards, wherein each of a plurality of reels is associated with a different one of the plurality of maintained progressive awards, (b) causing at least one processor to execute a plurality of instructions to randomly generate a plurality of symbols at a plurality of symbol positions associated with the plurality of reels, (c) causing the at least one processor to execute the plurality of instructions to determine if any of said generated symbols is a designated symbol, and (d) for each of any generated designated symbols, causing the at least one processor to execute the plurality of instructions to separately determine whether to provide a player one of said maintained progressive awards, wherein any provided progressive award causes an increase of a credit balance which is;
(i) increasable via an acceptor of a physical item associated with a monetary value, and (ii) decreasable via a cashout device. - View Dependent Claims (12, 13, 14, 15, 16, 17)
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Specification