×

Selectively ordered protocol for unreliable channels

  • US 9,225,805 B2
  • Filed: 08/26/2008
  • Issued: 12/29/2015
  • Est. Priority Date: 10/14/2005
  • Status: Active Grant
First Claim
Patent Images

1. A method for communicating in a distributed game system, the method comprising:

  • at a server system, maintaining information associated with a plurality of entities in an environment; and

    maintaining communication sessions between the server system and a plurality of client systems for exchanging information associated with the entities between the server system and the plurality of client systems, wherein each communication session uses a communication protocol that supports both;

    reliable transmission of ordered messages, andtransmission and selective discarding of ephemeral messages based on ephemerality indices associated with said messages.

View all claims
  • 1 Assignment
Timeline View
Assignment View
    ×
    ×