Touch screen game controller
First Claim
1. A method for using a touch screen computing device to control a video game, the method comprising:
- determining, based on a characteristic of the video game, a video game genre for the video game;
selecting, from a plurality of available genre specific virtual control interfaces that each include different combinations of virtual game controls, a virtual control interface that is optimized for use with the video game genre;
outputting for display on a touch screen device'"'"'s touch screen a virtual control interface, which comprises a plurality of virtual game controls adapted to control the video game;
receiving through the touch screen an interaction on a virtual game control within the virtual control interface, wherein the virtual game control corresponds to a gamepad control;
generating a control signal that comprises a functional instruction that is able to be interpreted by the video game as equivalent to an instruction received from a gamepad when the gamepad control is activated; and
outputting the control signal to the video game.
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Accused Products
Abstract
Aspects of the present invention allow a touch screen device to operate as a gamepad for a video game running on a separate gaming device. Aspects of the present invention provide a virtual control interface through the touch screen that includes virtual game controls that perform the same function as a directional pad, buttons, triggers, and sticks found on a gamepad or other game controller. In one aspect, the virtual control interface provides an output that is substantially similar to an output generated by a gamepad able to interact with the gaming device. Substantially similar outputs allow a gaming device to respond to a functional control from a gamepad and an equivalent functional control from the virtual control interface the same way and without translation. Aspects of the present invention can provide different virtual control interfaces for different video game titles, different genres, and based on user customization.
24 Citations
21 Claims
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1. A method for using a touch screen computing device to control a video game, the method comprising:
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determining, based on a characteristic of the video game, a video game genre for the video game; selecting, from a plurality of available genre specific virtual control interfaces that each include different combinations of virtual game controls, a virtual control interface that is optimized for use with the video game genre; outputting for display on a touch screen device'"'"'s touch screen a virtual control interface, which comprises a plurality of virtual game controls adapted to control the video game; receiving through the touch screen an interaction on a virtual game control within the virtual control interface, wherein the virtual game control corresponds to a gamepad control; generating a control signal that comprises a functional instruction that is able to be interpreted by the video game as equivalent to an instruction received from a gamepad when the gamepad control is activated; and outputting the control signal to the video game. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A touchscreen computing device comprising:
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a processor; a touchscreen display; and computer storage memory having computer-executable instructions stored thereon which, when executed by the processor, implement a method for using the touch screen computing device to control a video game, the method comprising; (1) determining, based on a characteristic of the video game, a video game genre for the video game; (2) selecting, from a plurality of available genre specific virtual control interfaces that each include different combinations of virtual game controls, a virtual control interface that is optimized for use with the video game genre; (3) outputting for display on a touch screen device'"'"'s touch screen a virtual control interface, which comprises a plurality of virtual game controls adapted to control the video game; (4) receiving through the touch screen an interaction on a virtual game control within the virtual control interface, wherein the virtual game control corresponds to a gamepad control; (5) generating a control signal that comprises a functional instruction that is able to be interpreted by the video game as equivalent to an instruction received from a gamepad when the gamepad control is activated; and (6) outputting the control signal to the video game. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19, 20, 21)
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Specification