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Prioritized rendering of objects in a virtual universe

  • US 9,230,357 B2
  • Filed: 02/27/2014
  • Issued: 01/05/2016
  • Est. Priority Date: 12/19/2008
  • Status: Expired due to Fees
First Claim
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1. A method for prioritized rendering of objects in a virtual universe, comprising:

  • assigning a value to each of a plurality of items within an inventory of an avatar based on a date of acquisition of each item by the avatar, each item in the plurality of items being a virtual object associated with the avatar that is usable by the avatar in the virtual universe;

    determining a priority of each of a set of objects in a commercial area of the virtual universe, the priority being determined based on whether an object of the set of objects is related to an item within the inventory of the avatar and the value of the item, the commercial area having a plurality of virtual retail stores;

    assigning a priority to each of the plurality of virtual stores in the commercial area based on the priority of each of the set of objects in the virtual universe;

    determining a rendering radius of the avatar traversing the commercial area of the virtual universe;

    identifying a set of virtual stores from the plurality of virtual stores in the virtual universe that is outside the rendering radius of the avatar; and

    downloading and caching within a cache, each of the objects from the set of virtual stores from the plurality of virtual stores in the virtual universe that are outside the rendering radius of the avatar based on the relative priorities of each of the set of the plurality of virtual stores in the virtual universe that are outside the rendering radius of the avatar, wherein each of the objects from a first virtual store of the set of virtual stores from the plurality of virtual stores that is outside of the rendering radius of the avatar are downloaded and cached prior to any objects from a second virtual store of the set of virtual stores from the plurality of virtual stores that is outside the rendering radius of the avatar, the first virtual store having a higher priority than the second virtual store.

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