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System to deliver prioritized game audio wirelessly with a minimal latency

  • US 9,233,300 B2
  • Filed: 07/23/2013
  • Issued: 01/12/2016
  • Est. Priority Date: 07/24/2012
  • Status: Active Grant
First Claim
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1. A system to deliver prioritized game audio wirelessly with a minimal latency, comprising:

  • a game console, having a game audio signal as a stereo audio signal;

    a game controller, electrically connected to the game console, used to control the game audio signal;

    a wireless audio transmitter, with a first antenna, electrically connected to the game console, used to take the game audio signal from the game console and generate a corresponding radio signal from the game audio signal; and

    a wireless gaming headphone, with a second antenna, wirelessly connected to the game console, used to receive wirelessly the corresponding radio signal from the wireless audio transmitter;

    wherein the game audio signal is separated as two components;

    a background music track (BGM) anda digital command for sound effects (SFX), the background music track is processed as a low-priority game audio to be played with a delay around 40 ms and the digital command for sound effects is processed as a high-priority game audio to be played with a delay from 10 ms to 20 ms.

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