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Interface with gaze detection and voice input

  • US 9,250,703 B2
  • Filed: 05/18/2011
  • Issued: 02/02/2016
  • Est. Priority Date: 03/06/2006
  • Status: Active Grant
First Claim
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1. A method for interfacing with a computer program executing on a computing device, the method comprising:

  • presenting a character on a display;

    determining if a point of gaze (POG) of a user is on the display;

    setting the character to present a first behavior when the POG is determined to be on the display, wherein the first behavior provides an impression of awareness of the user by the character, wherein a gaze of the character is maintained toward the user and tracked while the POG of the user is on the character, wherein the tracking causes the character to show motion that enables the maintaining of the gaze of the character toward the user;

    setting the character to present a second behavior when the POG is determined to be away from the display, wherein the second behavior provides an impression that the character is not interacting with the user, wherein the gaze of the character is not tracked while the POG of the user is away from the character, wherein the computer program processes voice commands from the user when operating in the first behavior, and wherein the computer program omits processing of voice commands when operating in the second behavior; and

    setting the character to operate in a third behavior when multiple users are detected, wherein the character, when operating in the third behavior, performs a validation operation after receiving a voice command, the validation operation including asking a question to the user to validate the voice command, wherein the validation operation is not performed when the voice command is received while the character is presenting the first behavior.

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