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Matching advertising to game play content

  • US 9,256,888 B2
  • Filed: 04/04/2011
  • Issued: 02/09/2016
  • Est. Priority Date: 04/04/2011
  • Status: Active Grant
First Claim
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1. A method comprising:

  • receiving a user move from a device engaged in a game session, the user move comprising a user-selected combination of first game elements from a set of game elements, the combination of first game elements indicating a partial word and being selected from the set of game elements in a first sequence;

    generating, by a game play server, a play comprising a second sequence of game elements formed by a combination of the partial word and one or more second game elements associated with a previously played user move;

    in an automated process performed by one or more processors of a computer, based on the second sequence of game elements of the play, identifying;

    a first word indicated by at least a part of the second sequence of game elements, the first word associated with a first set of advertisements, anda second word indicated by at least a part of the second sequence of game elements, the second word being different from the first word and being associated with a second set of advertisements;

    receiving game play data including a selection criterion during the game session;

    in response to the play, triggering a plurality of advertisements including a first advertisement, for the first word from the first set of advertisements, and a second advertisement, for the second word from the second set of advertisements, the plurality of advertisements determined by searching, based at least on the received play, a database including stored plays and associated advertisements;

    prioritizing the first advertisement ahead of the second advertisement according to the selection criterion;

    in response to the prioritizing, retrieving, by at least one processor, the first advertisement triggered by the play as a prioritized advertisement from the database including stored plays and associated advertisements; and

    causing presentation of the prioritized advertisement at the device.

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