Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols
First Claim
1. A gaming system comprising:
- a housing;
a plurality of input devices supported by the housing, said plurality of input devices including;
(i) an acceptor, and(ii) a cashout device;
at least one display device supported by the housing;
at least one processor; and
at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, causes the at least one processor to operate with the plurality of input devices and the at least one display device to;
(a) if a physical item is received via the acceptor, establish a credit balance based, at least in part, on a monetary value associated with the received physical item,(b) display a plurality of symbol positions,(c) display one of a plurality of symbols at each of the symbol positions,(d) if a determination is to designate at least one of the displayed plurality of symbols as at least one magnetic symbol;
(i) select at least one of the displayed plurality of symbols,(ii) designate each of the selected displayed symbols as magnetic symbols, and(iii) if the displayed symbols include any designated magnetic symbols displayed in a predetermined relationship with any target symbols, for each of said displayed designated magnetic symbols;
(A) shift said designated magnetic symbol toward the related target symbol, said shifting resulting in an empty symbol position, and(B) display one of the plurality of symbols at the displayed empty symbol position, and(e) display any awards associated with any displayed winning symbol combinations, wherein said credit balance is increasable based on any displayed awards associated with any displayed winning symbol combinations, and(f) if a cashout input is received via the cashout device, cause an initiation of any payout associated with the credit balance.
1 Assignment
0 Petitions
Accused Products
Abstract
A gaming system displays one of a plurality of symbols in each of a plurality of symbol positions, at least one of the plurality of symbols being a target symbol for establishing a direction of shifting and at least one of the plurality of symbols being a magnetic symbol for shifting toward a target symbol. If any generated magnetic symbol is associated with a generated target symbol, the gaming system shifts that magnetic symbol toward the associated target symbol, resulting in an empty symbol position. The gaming system fills the empty symbol position by shifting a displayed symbol or by generating one of the plurality symbols and repeats until no magnetic symbol is associated with a target symbol. The gaming system provides an award for any displayed winning symbol combination. The gaming system removes symbols from each winning combination, fills the empty symbol positions, and repeats as above.
411 Citations
20 Claims
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1. A gaming system comprising:
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a housing; a plurality of input devices supported by the housing, said plurality of input devices including; (i) an acceptor, and (ii) a cashout device; at least one display device supported by the housing; at least one processor; and at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, causes the at least one processor to operate with the plurality of input devices and the at least one display device to; (a) if a physical item is received via the acceptor, establish a credit balance based, at least in part, on a monetary value associated with the received physical item, (b) display a plurality of symbol positions, (c) display one of a plurality of symbols at each of the symbol positions, (d) if a determination is to designate at least one of the displayed plurality of symbols as at least one magnetic symbol; (i) select at least one of the displayed plurality of symbols, (ii) designate each of the selected displayed symbols as magnetic symbols, and (iii) if the displayed symbols include any designated magnetic symbols displayed in a predetermined relationship with any target symbols, for each of said displayed designated magnetic symbols; (A) shift said designated magnetic symbol toward the related target symbol, said shifting resulting in an empty symbol position, and (B) display one of the plurality of symbols at the displayed empty symbol position, and (e) display any awards associated with any displayed winning symbol combinations, wherein said credit balance is increasable based on any displayed awards associated with any displayed winning symbol combinations, and (f) if a cashout input is received via the cashout device, cause an initiation of any payout associated with the credit balance. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A gaming system server comprising:
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at least one processor; and at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, causes the at least one processor to; (a) cause at least one display device to display a plurality of symbol positions, (b) cause the at least one display device to display one of a plurality of symbols at each of the symbol positions, (c) if a determination is to designate at least one of the displayed plurality of symbols as at least one magnetic symbol; (i) select at least one of the displayed plurality of symbols, (ii) designate each of the selected displayed symbols as magnetic symbols, and (iii) if the displayed symbols include any designated magnetic symbols displayed in a predetermined relationship with any target symbols, for each of said displayed designated magnetic symbols; (A) shift said designated magnetic symbol toward the related target symbol, said shifting resulting in an empty symbol position, and (B) cause the at least one display device to display one of the plurality of symbols at the displayed empty symbol position, and (d) cause the at least one display device to display any awards associated with any displayed winning symbol combinations, wherein a credit balance is increasable based on any displayed awards associated with any displayed winning symbol combinations, said credit balance being;
(i) increasable via an acceptor of a physical item associated with a monetary value, and (ii) decreasable via a cashout device. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18, 19, 20)
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Specification