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Customizable in-vehicle gaming system

  • US 9,266,018 B2
  • Filed: 01/28/2013
  • Issued: 02/23/2016
  • Est. Priority Date: 11/08/2012
  • Status: Active Grant
First Claim
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1. A system for in-vehicle gaming comprising:

  • an electronic data store configured to store items of gameplay content;

    a sensor of a vehicle, the sensor configured to obtain data related to each user of a plurality of users in the vehicle;

    a user input device of the vehicle, the user input device configured to receive user input; and

    a computing device in communication with the sensor, the user input device, and the electronic data store, the computing device configured to;

    identify each user, of the plurality of users in the vehicle, from data obtained from the sensor that is related to the user;

    determine, for each user of the plurality of users in the vehicle, at least one item of information related to consumable content previously acquired by the user;

    detect, from among the items of information, at least one common item of information common to at least two of the plurality of users;

    determine an item of gameplay content to retrieve from the electronic data store based at least in part on the at least one common item of information;

    retrieve the item of gameplay content;

    cause presentation, to the plurality of users, of the item of gameplay content; and

    receive, via the user input device, input from at least one user of the plurality of users in response to the item of gameplay content being presented.

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