Gaming system and method for providing a bonus based on number of gaming machines being actively played
First Claim
1. A gaming system comprising:
- a plurality of gaming devices, each of the gaming devices including;
(i) at least one display device, and(ii) a plurality of input devices including;
(A) a physical item acceptor, wherein if a physical item is received via the physical item acceptor, a credit balance is established based, at least in part, on the monetary value associated with the received physical item, and(B) a cashout device wherein if a cashout input is received via the cashout device, an initiation of any payout associated with the credit balance is caused to occur; and
at least one controller configured to communicate with each of said gaming devices, said at least one controller configured to operate with the gaming devices to;
(a) maintain a plurality of different awards, and(b) during a first period of time prior to any determination to provide any of the maintained awards to any players in association with an occurrence of an award condition;
(i) determine a quantity of the gaming devices which are in an active state,(ii) if the determined quantity of active gaming devices is less than or equal to a first quantity, cause a display of an indication of a first number of the maintained awards which can each be provided at each of the gaming devices in the active state, said first quantity being at least two and said first number being based on the determined quantity, and(iii) if the determined quantity of gaming devices in the active state is greater than the first quantity, cause a display of an indication of a second number of the maintained awards which can each be provided at each of the gaming devices in the active state, said second number being greater than the first number and being based on the determined quantity.
1 Assignment
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Accused Products
Abstract
A gaming system includes a controller linked to a plurality of gaming devices. The central server tracks: (i) a quantity of gaming devices being actively played by players, or (ii) a quantity of players actively playing at the gaming devices. The controller determines the players'"'"' eligibility for different awards based on the tracked quantity. When the controller tracks a first quantity, the controller provides the active players with an opportunity to win a first award. When the central server tracks a second quantity, the central server provides the active players with an opportunity to win a second award. As the tracked quantity changes, the controller determines or modifies the number of awards available to the players actively playing at the gaming devices.
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Citations
30 Claims
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1. A gaming system comprising:
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a plurality of gaming devices, each of the gaming devices including; (i) at least one display device, and (ii) a plurality of input devices including; (A) a physical item acceptor, wherein if a physical item is received via the physical item acceptor, a credit balance is established based, at least in part, on the monetary value associated with the received physical item, and (B) a cashout device wherein if a cashout input is received via the cashout device, an initiation of any payout associated with the credit balance is caused to occur; and at least one controller configured to communicate with each of said gaming devices, said at least one controller configured to operate with the gaming devices to; (a) maintain a plurality of different awards, and (b) during a first period of time prior to any determination to provide any of the maintained awards to any players in association with an occurrence of an award condition; (i) determine a quantity of the gaming devices which are in an active state, (ii) if the determined quantity of active gaming devices is less than or equal to a first quantity, cause a display of an indication of a first number of the maintained awards which can each be provided at each of the gaming devices in the active state, said first quantity being at least two and said first number being based on the determined quantity, and (iii) if the determined quantity of gaming devices in the active state is greater than the first quantity, cause a display of an indication of a second number of the maintained awards which can each be provided at each of the gaming devices in the active state, said second number being greater than the first number and being based on the determined quantity. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. A gaming system comprising:
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a plurality of gaming devices, each gaming device including; (i) at least one display device, and (ii) a plurality of input devices including; (A) a physical item acceptor, wherein if a physical item is received via the physical item acceptor, a credit balance is established based, at least in part, on the monetary value associated with the received physical item, and (B) a cashout device wherein if a cashout input is received via the cashout device, an initiation of any payout associated with the credit balance is caused to occur; and at least one controller configured to communicate with each of the gaming devices, said at least one controller programmed to operate with each of the gaming devices to; (a) maintain a plurality of progressive awards, and (b) during a first period of time; (i) determine a quantity of the gaming devices which are being actively played, (ii) if the determined quantity of actively played gaming devices is one of a first plurality of different quantities, prior to any determination to provide any of the maintained progressive awards to any players, cause a display of an indication of a first number of the maintained progressive awards which can each be provided at each of the actively played gaming devices, said first number being based on the first plurality of different quantities, (iii) if the determined quantity of actively played gaming devices is one of a second plurality of different quantities, prior to any determination to provide any of the maintained progressive awards to any players, cause a display of an indication of a second number of the maintained progressive awards which can each be provided at each of the actively played gaming devices, said second number being different than the first number, said first plurality of quantities being different than the second plurality of quantities, and (iv) for each of the maintained progressive awards associated with the indicated number of progressive awards, if an award condition associated with said progressive award occurs in association with one of the actively played gaming devices, cause said actively played gaming device to provide said progressive award. - View Dependent Claims (16, 17, 18, 19, 20, 21)
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22. A gaming system comprising:
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a plurality of gaming devices configured such that, at different points in time, different designated quantities of the plurality of gaming devices are actively played, each of the gaming devices including; (i) at least one display device, and (ii) a plurality of input devices including; (A) a physical item acceptor, wherein if a physical item is received via the physical item acceptor, a credit balance is established based, at least in part, on the monetary value associated with the received physical item, and (B) a cashout device wherein if a cashout input is received via the cashout device, an initiation of any payout associated with the credit balance is caused to occur; and at least one controller configured to communicate with each of the gaming devices, said at least one controller programmed to operate with the plurality of gaming devices to; (a) maintain a plurality of progressive awards such that different numbers of the maintained progressive awards are associated with the different designated quantities of the actively played gaming devices, and (b) during a first period of time; (i) determine which of the different designated quantities of the gaming devices are currently being actively played, (ii) for the determined designated quantity of actively played gaming devices, prior to any determination to provide any of the maintained progressive awards to any players, cause a display of an indication of the number of the maintained progressive awards which can be provided at each of the determined designated quantity of actively played gaming devices, and (iii) for each of the maintained progressive awards associated with the indicated number of progressive awards, if an award condition associated with said progressive award occurs in association with one of said actively played gaming devices, cause said actively played gaming device to provide said progressive award. - View Dependent Claims (23, 24, 25)
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26. A gaming system comprising:
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a plurality of gaming devices, each of the gaming devices including; (i) at least one display device, and (ii) a plurality of input devices including; (A) a physical item acceptor, wherein if a physical item is received via the physical item acceptor, a credit balance is established based, at least in part, on the monetary value associated with the received physical item, and (B) a cashout device wherein if a cashout input is received via the cashout device, an initiation of any payout associated with the credit balance is caused to occur; and at least one controller configured to communicate with each of the gaming devices, said at least one controller configured to operate with the plurality of gaming devices to; (a) maintain a plurality of progressive awards, and (b) for at least one of the gaming devices that is being actively played at a first point in time; (i) determine a number of the maintained progressive awards which can be provided at said actively played gaming device, said number being based on whether at least another one of the gaming devices is being actively played at the first point in time, (ii) prior to any determination to provide any of the maintained progressive awards to any players, cause an indication of the determined number of the progressive awards which can be provided at said actively played gaming device, and (iii) for each of the maintained progressive awards associated with the determined number of progressive awards, if an award condition associated with said progressive award occurs in association with said actively played gaming device, cause said actively played gaming device to provide said progressive award. - View Dependent Claims (27, 28, 29, 30)
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Specification