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Gaming system and method for providing a bonus based on number of gaming machines being actively played

  • US 9,269,213 B2
  • Filed: 12/13/2011
  • Issued: 02/23/2016
  • Est. Priority Date: 11/07/2007
  • Status: Active Grant
First Claim
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1. A gaming system comprising:

  • a plurality of gaming devices, each of the gaming devices including;

    (i) at least one display device, and(ii) a plurality of input devices including;

    (A) a physical item acceptor, wherein if a physical item is received via the physical item acceptor, a credit balance is established based, at least in part, on the monetary value associated with the received physical item, and(B) a cashout device wherein if a cashout input is received via the cashout device, an initiation of any payout associated with the credit balance is caused to occur; and

    at least one controller configured to communicate with each of said gaming devices, said at least one controller configured to operate with the gaming devices to;

    (a) maintain a plurality of different awards, and(b) during a first period of time prior to any determination to provide any of the maintained awards to any players in association with an occurrence of an award condition;

    (i) determine a quantity of the gaming devices which are in an active state,(ii) if the determined quantity of active gaming devices is less than or equal to a first quantity, cause a display of an indication of a first number of the maintained awards which can each be provided at each of the gaming devices in the active state, said first quantity being at least two and said first number being based on the determined quantity, and(iii) if the determined quantity of gaming devices in the active state is greater than the first quantity, cause a display of an indication of a second number of the maintained awards which can each be provided at each of the gaming devices in the active state, said second number being greater than the first number and being based on the determined quantity.

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