Hand controlled electronics toy article
First Claim
Patent Images
1. A method to provide a first game play set to a first player comprising the steps of:
- (1) providing a control member;
(2) providing a family of n accessory toy members;
(3) defining m performance parameters for said family of n accessory toy members;
at least one performance parameter is represented by x upgradeable values(4) defining a default personality to each of said n accessory toy members;
said default personality is represented by the performance parameters assigned to said accessory toy member;
(5) providing an identification circuit to each of said n accessory toy members for said control member to identify an accessory toy member interfaced;
(6) selecting one of said n accessory toy members to interface with said control member for participating in a game play;
(7) defining a method to upgrade the value of at least one performance parameter of said selected accessory toy member; and
(8) providing first data memory to memorize the upgraded performance parameter value of step (7);
(9) before the game play, establishing communication with a second game play set to initialize the game play for said first game play set;
(10) starting the game play for said first game play set;
(11) after the game play, establishing communication with said second game play set to exchange data between said first game play set and said second game play set;
wherein said method further comprising a step to provide the second game play set to a second player;
said game play set also comprising the equivalent steps (1) to (11) for said second player; and
said second game play set is connected with said first game play set during steps (9) and (11) and separated from said first game play set during step (10).
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Abstract
Communication means allowing a hand controlled toy play set to communicate data with another play set article or a joystick through hand contact or hand shake motion. Said toy play set comprises memory means and identity means to represent the performance parameters and personality of a toy member.
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Citations
27 Claims
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1. A method to provide a first game play set to a first player comprising the steps of:
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(1) providing a control member; (2) providing a family of n accessory toy members; (3) defining m performance parameters for said family of n accessory toy members;
at least one performance parameter is represented by x upgradeable values(4) defining a default personality to each of said n accessory toy members;
said default personality is represented by the performance parameters assigned to said accessory toy member;(5) providing an identification circuit to each of said n accessory toy members for said control member to identify an accessory toy member interfaced; (6) selecting one of said n accessory toy members to interface with said control member for participating in a game play; (7) defining a method to upgrade the value of at least one performance parameter of said selected accessory toy member; and (8) providing first data memory to memorize the upgraded performance parameter value of step (7); (9) before the game play, establishing communication with a second game play set to initialize the game play for said first game play set; (10) starting the game play for said first game play set; (11) after the game play, establishing communication with said second game play set to exchange data between said first game play set and said second game play set;
wherein said method further comprising a step to provide the second game play set to a second player;
said game play set also comprising the equivalent steps (1) to (11) for said second player; and
said second game play set is connected with said first game play set during steps (9) and (11) and separated from said first game play set during step (10). - View Dependent Claims (2, 3, 4, 5)
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6. A game or toy play set comprising:
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a control member; a family of n accessory toy members; first data memory provided for defining m performance parameters for said family of accessory toy members;
wherein at least one performance parameter is represented by x upgradeable values;identification circuit attached to each of said accessory toy members enabling said control member to identify an accessory toy member selected; interfacing circuit configured for an accessory toy member to interface with said control member; program storage memory for storing a program defining the criteria to upgrade or downgrade the performance parameter of an accessory toy member; and first and second conductive members structured for the player of said game or toy play set to communicate data with another game or toy play set through a hand shake motion. - View Dependent Claims (7, 8, 9, 10, 17, 18)
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11. A method to provide at least a first game play set to a first player;
- and a second game play set to a second player;
said method comprising the steps of;(1) providing a first data generating circuit to said first game play set and a second data generating circuit to said second game play set; (2) providing a first communication unit to said first game play set and a second communication unit to said second game play set; (3) providing a first hand attaching member structured for attaching to the hand of said first player and for connecting with said first game play set; and providing a second hand attaching member structured for attaching to the hand of said second player and for connecting with said second game play set;
wherein said first hand attaching member and said second hand attaching member are positioned and configured for providing conductive communication between said first communication unit and said second communication unit through a hand shake motion between the hand of said first player and the hand of said second player and for said first player to communicate data with said second player. - View Dependent Claims (12)
- and a second game play set to a second player;
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13. A game or toy play set comprising:
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first electronics circuit structured to provide data for said game or toy play set to communicate with an external game or toy play set; a first hand attaching member structured for attaching to the hand of a player and for connecting to said first electronics circuit; communication unit structured for said game or toy play set to communicate with said external game or toy play set through a hand touching connection when said first hand attaching member touches said external game or toy play set; a control member; a family of n accessory toy members; first data memory defining m performance parameters for said family of accessory toy members;
wherein at least one performance parameter is represented by x upgradeable values;identification circuit attached to each of said accessory toy members enabling said control member to identify an accessory toy member selected; interfacing circuit configured for an accessory toy member to interface with said control member; program storage memory provided for storing a program defining the criteria to upgrade or downgrade the performance parameter of an accessory toy member; and first and second conductive members structured for the player of said game or toy play set to touch and to communicate data with another game or toy play set. - View Dependent Claims (14, 15, 16, 19)
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20. A game or toy play set comprising:
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a first game unit; a joystick separated from said first game unit and structured to be operated by a human hand of a player; a first electronics circuit structured for said first game unit to communicate with said joystick; a communication circuit configured or structured for said first game unit separated from said joystick to communicate with said joystick through a hand touching connection between said human hand and said joystick, when said human hand is operating said joystick; wherein said hand touching connection is provided by a first data or signal communication member structured to attach to said human hand touching a second data or signal communication member located on said joystick when said human hand is touches said joystick. - View Dependent Claims (21, 22, 23, 24, 25, 26, 27)
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Specification