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Method and apparatus for tracking of a plurality of subjects in a video game

  • US 9,272,202 B2
  • Filed: 02/10/2013
  • Issued: 03/01/2016
  • Est. Priority Date: 02/08/2007
  • Status: Active Grant
First Claim
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1. A system for tracking movement of motion features of a plurality of subjects for operating a video game, comprising:

  • a plurality of fixed position sensors comprising a distributed network of camera sensors including one or more emitted light sources associated with one or more of the one or more camera sensors, the plurality of fixed position sensors capturing data and generating a volumetric three-dimensional representation for a first subject and a second subject;

    a processor for identifying one or more motion features of each of the first and second subjects within the three-dimensional representation indicative of motion of one or more motion features of the first subject relative to the fixed position sensors, one or more other portions of the first subject, and one or more portions of the second subject;

    one or more three dimensional displays for presenting the generated volumetric three-dimensional representation for the first subject and for the second subject; and

    the processor further using the plurality of fixed position sensors to track motion of the one or more motion features of the first subject to determine interaction of the one or more motion features of the first subject and one or more portions of the second subject on one or more of the one or more three dimensional displays.

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