Method and apparatus for tracking of a plurality of subjects in a video game
First Claim
1. A system for tracking movement of motion features of a plurality of subjects for operating a video game, comprising:
- a plurality of fixed position sensors comprising a distributed network of camera sensors including one or more emitted light sources associated with one or more of the one or more camera sensors, the plurality of fixed position sensors capturing data and generating a volumetric three-dimensional representation for a first subject and a second subject;
a processor for identifying one or more motion features of each of the first and second subjects within the three-dimensional representation indicative of motion of one or more motion features of the first subject relative to the fixed position sensors, one or more other portions of the first subject, and one or more portions of the second subject;
one or more three dimensional displays for presenting the generated volumetric three-dimensional representation for the first subject and for the second subject; and
the processor further using the plurality of fixed position sensors to track motion of the one or more motion features of the first subject to determine interaction of the one or more motion features of the first subject and one or more portions of the second subject on one or more of the one or more three dimensional displays.
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Accused Products
Abstract
Method, computer program and system for tracking movement of a subject. The method includes receiving data from a distributed network of camera sensors employing one or more emitted light sources associated with one or more of the one or more camera sensors to generate a volumetric three-dimensional representation of the subject, identifying a plurality of clusters within the volumetric three-dimensional representation that correspond to motion features indicative of movement of the motion features of the subject, presenting one or more objects on one or more three dimensional display screens, and using the plurality of fixed position sensors to track motion of the motion features of the subject and track manipulation of the motion features of the volumetric three-dimensional representation to determine interaction of one or more of the motion features of the subject and one or more of the one or more objects on the three dimensional display.
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Citations
51 Claims
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1. A system for tracking movement of motion features of a plurality of subjects for operating a video game, comprising:
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a plurality of fixed position sensors comprising a distributed network of camera sensors including one or more emitted light sources associated with one or more of the one or more camera sensors, the plurality of fixed position sensors capturing data and generating a volumetric three-dimensional representation for a first subject and a second subject; a processor for identifying one or more motion features of each of the first and second subjects within the three-dimensional representation indicative of motion of one or more motion features of the first subject relative to the fixed position sensors, one or more other portions of the first subject, and one or more portions of the second subject; one or more three dimensional displays for presenting the generated volumetric three-dimensional representation for the first subject and for the second subject; and the processor further using the plurality of fixed position sensors to track motion of the one or more motion features of the first subject to determine interaction of the one or more motion features of the first subject and one or more portions of the second subject on one or more of the one or more three dimensional displays. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
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17. A system for tracking motion of a subject during operation of a video game, comprising:
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a distributed network of camera sensors employing one or more emitted light sources associated with one or more of the one or more camera sensors, at least data received from the camera sensors being used to generate a volumetric three-dimensional representation of each of a first and second subject; a processor for identifying one or more motion features of each of the first and second subjects within the three-dimensional representation indicative of motion of one or more motion features of the first subject relative to the fixed position sensors, one or more other portions of the first subject and one or more portions of the second subject; one or more three dimensional displays for representing the generated volumetric three-dimensional representations for each of the first and second subjects; and wherein the plurality of fixed position sensors are used to track motion of the one or more motion features of the first subject to determine interaction of the one or more motion features of the first subject and one or more portions of the second subject on one or more of the one or more three dimensional displays. - View Dependent Claims (18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35)
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36. A non-transitory computer-readable medium having stored thereon a plurality of instructions, the plurality of instructions when executed by a computer coupled to a plurality of fixed position sensors for receiving data and one or more three dimensional displays for presenting one or more objects thereon, causes the computer to track movement of motion features of a subject operating a video game by performing the steps of:
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receiving data from the plurality of fixed position sensors comprising a distributed network of camera sensors employing one or more emitted light sources associated with one or more of the one or more camera sensors to generate a volumetric three-dimensional representation for a first subject and a second subject; identifying one or more motion features of each of the first and second subjects within the three-dimensional representation indicative of motion of one or more motion features of the first subject relative to the fixed position sensors one or more other portions of the first subject, and one or more portions of the second subject; presenting the generated volumetric three-dimensional representation for the first subject and for the second subjects on the one or more three dimensional displays; and using the plurality of fixed position sensors to track motion of the one or more motion features of the first subject to determine interaction of the one or more motion features of the first subject and one or more portions of the second subject on one or more of the one or more three dimensional displays. - View Dependent Claims (37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51)
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Specification