Natural user input for driving interactive stories
First Claim
1. In a system comprising a computing environment coupled to a capture device for capturing user motion and an audiovisual device for displaying images and/or providing audio, a method of combining interactive gaming aspects into a linear story, comprising:
- a) presenting the linear story via the audiovisual device using at least one of images and an audio narrative, the linear story having a default story and an altered story, the default story including a default set of images and/or narrative that is presented to a user if a user does not interact with the story;
b) detecting at least one of a movement or a voice command by a user via the capture device; and
c) altering the linear story to the altered story where at least one of movement or voice command are detected in said step b), the linear story being altered in said step c) by presenting at least one of the additional images and additional narrative to a user via the audiovisual device.
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Accused Products
Abstract
A system and method are disclosed for combining interactive gaming aspects into a linear story. A user may interact with the linear story via a NUI system to alter the story and the images that are presented to the user. In an example, a user may alter the story by performing a predefined exploration gesture. This gesture brings the user into the 3-D world of the displayed image. In particular, the image displayed on the screen changes to create the impression that a user is stepping into the 3-D virtual world to allow a user to examine virtual objects from different perspectives or to peer around virtual objects.
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Citations
20 Claims
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1. In a system comprising a computing environment coupled to a capture device for capturing user motion and an audiovisual device for displaying images and/or providing audio, a method of combining interactive gaming aspects into a linear story, comprising:
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a) presenting the linear story via the audiovisual device using at least one of images and an audio narrative, the linear story having a default story and an altered story, the default story including a default set of images and/or narrative that is presented to a user if a user does not interact with the story; b) detecting at least one of a movement or a voice command by a user via the capture device; and c) altering the linear story to the altered story where at least one of movement or voice command are detected in said step b), the linear story being altered in said step c) by presenting at least one of the additional images and additional narrative to a user via the audiovisual device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A processor-readable storage medium for programming a processor to perform a method of combining interactive gaming aspects into a linear story, comprising:
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a) presenting the linear story via an audiovisual device using at least one of images and an audio narrative, the linear story presented as a complete story, beginning to end and including a default set of images, in the event no interaction by a user is perceived by a capture device monitoring user movements; b) detecting user interaction with the story by a user via a capture device to alter the linear story of the default set of images; c) altering the linear story to a story branch by presenting images in addition to or instead of the default set of images to a user via the audiovisual device if user interaction is received in said step (b) to alter the linear story of the default set of images; and d) scoring a user'"'"'s interaction where the interaction corresponds to awarding or taking away a predetermined number of points based on how the user interacts with the story. - View Dependent Claims (12, 13, 14, 15)
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16. A system for combining interactive gaming aspects into a linear story, comprising:
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an audiovisual device operable to present at least one of images and an audio narration; an image capture device operable to capture at least one of image and audio data from a user; and a computing environment coupled to the audiovisual device and image capture device, the computing environment operable to; a) present the linear story via the audiovisual device using at least one of images and an audio narrative, the linear story presented as a complete story, beginning to end and including a default set of images, in the event no interaction by a user is perceived by the capture device; b) detect an exploration gesture via the capture device; c) branch from the linear story to a story branch upon identifying the exploration gesture in said step b), the branch including; c1) sensing a point on the audiovisual device indicated by the user to be a desired viewing perspective, and c2) displaying the virtual object from the viewing perspective indicated in step c1). - View Dependent Claims (17, 18, 19, 20)
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Specification