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System and method for synchronized interactive layers for media broadcast

  • US 9,277,269 B2
  • Filed: 11/29/2012
  • Issued: 03/01/2016
  • Est. Priority Date: 11/29/2011
  • Status: Active Grant
First Claim
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1. A method for broadcasting to a plurality of client side devices comprising:

  • receiving input for simulating a media broadcast in a staging area that mimics a broadcast screen to prepare a broadcast off-air, the media broadcast comprising a plurality of media layers, wherein each layer is defined by content objects and arrangement in the simulated media broadcast;

    triggering the transmission of the content objects for each of a plurality of the layers in a different live stream to each of the client side devices; and

    triggering the transmission of design parameters defining the arrangement of the layers in the simulated media broadcast to each of the client side devices, wherein each of the client side devices is adapted to assemble the layers of a media broadcast according to the content objects and design parameters of the transmissions so that the media is broadcast on-air at each of the client side devices having content objects and design that substantially match those of the simulated media broadcast.

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