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Golf gaming systems and methods

  • US 9,283,464 B2
  • Filed: 08/01/2008
  • Issued: 03/15/2016
  • Est. Priority Date: 08/03/2007
  • Status: Expired due to Fees
First Claim
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1. A competitive, multi-player golf method comprising:

  • a. a golfing installation comprising;

    i. at least one tee area comprising a launch monitoring system (LMS),ii. a target field comprising an impact detection system (IDS), wherein the IDS comprises at least one or more sensors disposed in a network within or above the target field,b. a multi-player golf method comprising;

    i. first golfer swinging and striking a first golf ball with a golf club in the tee area;

    ii. detecting via the LMSone or more parameters of the struck golf ball;

    iii. analyzing via flight modeling software the parameter(s) of the struck golf ball and/or the swing of the golf club to calculate a flight model for predicting the trajectory, landing position, and landing time of the golf ball,iv. if the golf ball lands in the target field, gathering impact data via the IDS, wherein the impact data comprises an impact landing position and impact time;

    v. correlating the flight model with the impact data to determine a true impact position for the golf ball;

    vi. simulating the final segments of travel of the golf ball by applying additional positional data to the true impact position and/or the flight model, wherein said additional positional data comprises virtual target field characteristics and said virtual target field characteristics comprise computer-generated topography, texture of a terrain in said target field, and/or relative frictional characteristics of a terrain in said target field, wherein said virtual target field characteristics comprise the terrain, type of terrain, frictional characteristics, or any combination thereof from a historical or existing golf course;

    vii. integrating the flight model, the true impact position with additional positional data to generate performance data;

    viii. comparing the performance data of the first golfer with the performance data of an additional historical golfer; and

    ix. generating a representation of the performance of the first golfer and said additional historical golfer, wherein the performance of said additional historical golfer is at a real golf course at a PGA Tour stop.

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