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Systems and methods for providing social games for computing devices

  • US 9,283,477 B2
  • Filed: 03/15/2013
  • Issued: 03/15/2016
  • Est. Priority Date: 09/26/2012
  • Status: Active Grant
First Claim
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1. A computer-implemented method for providing a social game, the method comprising:

  • receiving a selection from a user to activate the social game using previously recorded content;

    receiving, at a computing device of the user, the previously recorded content for the social game, the previously recorded content including clues for a word that are presented by another user;

    playing back, in response to the selection, the previously recorded content to the user;

    recording, with a camera located at the computing device, the user'"'"'s live interaction with the previously recorded content while playing back the previously recorded content, the user'"'"'s live interaction including one or more guesses for the word in response to the clues presented by the other user; and

    analyzing, with at least one processor, the user'"'"'s live interaction with the previously recorded content to determine if the user correctly guessed the word according to winning criteria of the social game.

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