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System and method for synchronization of data and audio

  • US 9,286,383 B1
  • Filed: 08/28/2014
  • Issued: 03/15/2016
  • Est. Priority Date: 08/28/2014
  • Status: Active Grant
First Claim
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1. A method of using an interactive media application, comprising:

  • receiving choreography data, the choreography data comprising at least one event, and at least one payload corresponding to the at least one event;

    playing an audio file via an audio module, the choreography data including a unique identifier associated with the audio file and being distinct from the audio file;

    monitoring, via a choreographer module, a position of the audio file, the choreography module being distinct from the audio module;

    comparing, via a processor, the monitored position of the audio file to at least one event start position corresponding to the at least one event;

    delivering, via the choreography module, the payload when both (a) the at least one event start position is less than the monitored position of the audio file and (b) an event end position is greater than or equal to a previously monitored position of the audio file, wherein the payload is processed in an offset manner corresponding to an event position offset over a range of time.

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