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Skill based games of chance

  • US 9,286,747 B2
  • Filed: 03/04/2013
  • Issued: 03/15/2016
  • Est. Priority Date: 09/29/2011
  • Status: Active Grant
First Claim
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1. A method for implementing a virtual card game within a gaming machine, comprising:

  • selecting a card to enter gameplay;

    displaying the card on a display of the gaming machine, the display of the card comprising moving the card along a path on the display for a limited period of time during which the player can attempt to act on the card, such that after the expiration of the time period the card cannot be acted on by the player;

    receiving a shot input at the gaming machine during the limited time period, the shot input comprising a shot location on the display, the shot input occurring responsive to the player pointing a pointing device at the shot location on the display and activating a trigger on the pointing device; and

    responsive to the shot location matching a current location of the card on the display, adding the card to a player hand.

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