System and method for operating a matching game in conjunction with a transaction on a gaming machine
First Claim
1. A method of operating a matching game for play by a plurality of players which is triggered while the plurality of players are performing a transaction, said method comprising the steps of:
- receiving a request to initiate a transaction by a player via a gaming machine, the request including a unique player identification;
determining a player tracking account associated with the player in response to the request, the player tracking account including a first set of symbols selected from a predefined set of symbols;
generating a second set of symbols as a function of the first set of symbols;
initiating a matching game including randomly selecting a match set of symbols from the predefined set of symbols; and
determining a number of matched symbols included in the match set of symbols and the second set of symbols and responsively providing an award to the player as a function of the number of matched symbols.
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Accused Products
Abstract
A matching game is triggered for play by a plurality of players while the players are performing a transaction. A matching rule is established for playing the matching game and a jackpot pool is established for awarding prizes to the players. The players are allowed to initiate a session by logging onto a gaming machine to perform the transaction and the players are identified. A selected set of symbols are established for each player and a match set of symbols are generated. The matching game is triggered in response to a predetermined trigger where only the players in the current session are eligible for the matching game. The match set of symbols are compared against each selected set of symbols. The prize is responsively awarded from the jackpot pool to each player whose selected set of symbols satisfies the matching rule.
118 Citations
20 Claims
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1. A method of operating a matching game for play by a plurality of players which is triggered while the plurality of players are performing a transaction, said method comprising the steps of:
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receiving a request to initiate a transaction by a player via a gaming machine, the request including a unique player identification; determining a player tracking account associated with the player in response to the request, the player tracking account including a first set of symbols selected from a predefined set of symbols; generating a second set of symbols as a function of the first set of symbols; initiating a matching game including randomly selecting a match set of symbols from the predefined set of symbols; and determining a number of matched symbols included in the match set of symbols and the second set of symbols and responsively providing an award to the player as a function of the number of matched symbols. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A system for providing a matching game for play by a plurality of players, comprising:
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a plurality of gaming machines for allowing the players to initiate a session; and a host computer coupled to each of the plurality of gaming machines, the host computer including a database and a processor, the processor programmed to; receive a request to initiate a transaction by a player via at least one of the gaming machines, the request including a unique player identification; determine a player tracking account associated with the player in response to the request, the player tracking account including a first set of symbols selected from a predefined set of symbols; generate a second set of symbols as a function of the first set of symbols; initiate a matching game including randomly selecting a match set of symbols from the predefined set of symbols; and determine a number of matched symbols included in the match set of symbols and the second set of symbols and responsively providing an award to the player as a function of the number of matched symbols. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. A player tracking system, comprising:
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a host computer coupled to a plurality of gaming machines, the host computer including; a database including a plurality of player tracking accounts; and a processor programmed to; receive a request to initiate a transaction by a player via at least one of the gaming machines, the request including a unique player identification; determine a player tracking account associated with the player in response to the request, the player tracking account including a first set of symbols selected from a predefined set of symbols; generate a second set of symbols as a function of the first set of symbols; initiate a matching game including randomly selecting a match set of symbols from the predefined set of symbols; and determine a number of matched symbols included in the match set of symbols and the second set of symbols and responsively providing an award to the player as a function of the number of matched symbols. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification