Electronic percussion instrument
First Claim
1. An electronic percussion instrument comprising:
- a chair having at least one arm;
a set of triggers arrayed along at least a majority portion of the at least one arm and being configured to be struck by a percussionist while playing the percussion instrument;
an electronic drum machine; and
a connection between the set of triggers and the electronic drum machine such that striking one of the triggers causes a corresponding percussion sound to be played by the electronic drum machine.
1 Assignment
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Accused Products
Abstract
An electronic percussion instrument includes a chair having a seat, a first arm disposed on one side of the seat, and a second arm disposed on an opposite side of the seat. A set of piezoelectric triggers is arrayed along each of the first and second arms and the triggers are positioned to be struck by the thumbs of a percussionist while sitting on the seat of the chair. The triggers are connected to an electronic drum machine. Sequential striking of the triggers with the thumbs of a percussionist sitting in the chair causes corresponding percussion sounds to be played by the electronic drum machine. Additional triggers are disposed on the floor and can be struck with the feet of the percussionist to produce additional percussion sounds. Thus, drum rhythms can be played easily and naturally while sitting in the chair.
35 Citations
24 Claims
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1. An electronic percussion instrument comprising:
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a chair having at least one arm; a set of triggers arrayed along at least a majority portion of the at least one arm and being configured to be struck by a percussionist while playing the percussion instrument; an electronic drum machine; and a connection between the set of triggers and the electronic drum machine such that striking one of the triggers causes a corresponding percussion sound to be played by the electronic drum machine. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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- 13. The method of 11 further comprising obtaining at least one trigger on the floor in front of the chair and striking trigger on the floor with a foot to cause corresponding percussion sounds to be played by the electronic drum machine.
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15. A controller for playing electronically generated sounds, the controller comprising:
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a chair having a seat, a first arm disposed on one side of the seat and having a top surface, and a second arm disposed on an opposite side of the seat and having a top surface; a plurality of triggers arrayed along the top surfaces of the first and second arms, the triggers producing electronic signals when struck; and a connection for connecting electronic signals produced by the triggers to an electronic sound synthesizer such that striking one of the triggers causes the electronic synthesizer to produce a sound corresponding to the trigger that is struck; each of at least some of the triggers arrayed along the top surface of the first arm being operatively paired with a corresponding trigger arrayed along the top surface of the second arm such that the same sound is produced by the electronic synthesizer when either trigger of a pair of triggers is struck. - View Dependent Claims (16, 17, 18, 19, 20)
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21. A chair comprising a seat, a back, a first arm having a length and being disposed on one side of the seat, and a second arm having a length and being disposed on the other side of the seat, the first and second arms being curved upwardly and outwardly from the back with the first arm bearing an array of spaced piezoelectric triggers along at least a majority of its length and the second arm bearing an array of spaced piezoelectric triggers along at least a majority of its length, the triggers being located to be struck with at least the thumbs of a percussionist sitting in the chair.
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22. An electronic instrument comprising:
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a chair having a seat, a first arm located on one side of the seat, and a second arm located on an opposite side of the seat; a first plurality of triggers arrayed along the first arm and a second plurality of triggers arrayed along the second arm, the triggers producing a signal when struck; a synthesizer; a connection between the first and second pluralities of triggers and the synthesizer for delivering signals produced by the triggers to the synthesizer; the synthesizer being programmed to play a sound corresponding to each trigger when the trigger is struck; and each of at least some of the first plurality of triggers being operatively paired with a corresponding trigger of the second plurality of triggers such that the same sound is played by the synthesizer when either trigger of a pair of triggers is struck. - View Dependent Claims (23, 24)
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Specification