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System and method for real-time depth modification of stereo images of a virtual reality environment

  • US 9,288,476 B2
  • Filed: 08/17/2015
  • Issued: 03/15/2016
  • Est. Priority Date: 02/17/2011
  • Status: Expired due to Fees
First Claim
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1. A method for real-time depth modification of stereo images of a virtual reality environment comprisingobtaining or creating a three-dimensional model of a virtual reality environment;

  • generating a spherical translation map from said three-dimensional model, whereinsaid spherical translation map assigns translation values to points on a spherical surface in said three-dimensional model with a user located at a center of said spherical surface;

    each of said translation values is a function of a distance of a closest object in said three-dimensional model from said user along a ray between said user and each of said points on said spherical surface;

    obtaining a pose of said user relative to said virtual reality environment;

    rendering a left viewpoint image of said three-dimensional model from said pose of said user;

    rendering a right viewpoint image of said three-dimensional model from said pose of said user;

    applying one or more translation modifications to said spherical translation map to adjust a depth of one or more objects in said three-dimensional model relative to said user;

    modifying said left viewpoint image and said right viewpoint image to reflect said translation modifications without re-rendering said left viewpoint image and said right viewpoint image from said three-dimensional model.

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