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Method for implementing a computer game

  • US 9,289,684 B2
  • Filed: 09/17/2013
  • Issued: 03/22/2016
  • Est. Priority Date: 09/17/2012
  • Status: Active Grant
First Claim
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1. A computer implemented method, in which a computing device comprises one or more processors, a display configured to display computer game graphics for a computer game, and an input device, said input device comprising a touch screen or a cursor based input device, and in which the one or more processors are programmed to execute computer code to perform the steps of:

  • controlling the display to display computer game graphics of a gameboard with multiple game elements that disappear when matched, where the gameboard includes an entry point and two or more exit points; and

    wherein the multiple game elements are a set of interactive game objects and are configured to be matched in response to a user input provided via said input device;

    determining, in response to user input provided via said input device, that a player has made a path from the entry point to one of said exit points by matching a number of said game objects, thereby completing a level of the game;

    controlling the display so as to show a virtual path through which the player progresses if he or she completes a level of the game,wherein the virtual path has at least one node that forks in two or more different directions; and

    updating the display so as to show a selected direction of the fork in the virtual path, wherein said direction is dependent on the position of the exit point that the player successfully reached in the gameboard to complete the level.

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