Communication device and method between an audiovisual information playback system and an electronic game machine
First Claim
1. A method of operating an electronic game-playing device that is configured to operate in plural modes, the method comprising:
- receiving user input corresponding to a selection of one of first and second modes;
in response to the user input corresponding to the selection of the first mode, enabling a game to be played and/or the Internet to be accessed, using processing resources of the electronic game-playing device, the processing resources comprising a processor and a memory; and
in response to the user input corresponding to the selection of the second mode, enabling the electronic game-playing device to serve as a terminal for interacting with a remotely located digital jukebox via a communications interface configured to facilitate interactions between the digital jukebox and the electronic game-playing device, the second mode further enabling;
(a) selection of at least one audio selection accessible by the digital jukebox for playback via the digital jukebox,(b) receipt of payment in connection with the playback of the at least one audio selection, and(c) initiation of playback of the at least one audio selection via the digital jukebox, conditioned on receipt of corresponding payment for the playback.
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Accused Products
Abstract
The invention relates to a communication device between an audiovisual information playback system (1) and at least one electronic game machine (2), each electronic game machine comprising a viewing means (200), a means (210) for interacting with the user and a means of payment (220), characterized in that each electronic game machine (2) is connected to the playback system (2) via a network interface (21) and an associated LAN (3), and comprises specific means (20, 21, 22) for managing a means of payment, a viewing means and an interactive means, in order to enable, on the electronic game machine (2), the selection and payment of at least one selection stored on the playback system (2), with a view to playback thereof on the playback system, the specific means (22) of managing payment means and the specific means (21) of managing viewing means and the interactive means being triggered by the activation means of the electronic game machine (2).
709 Citations
20 Claims
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1. A method of operating an electronic game-playing device that is configured to operate in plural modes, the method comprising:
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receiving user input corresponding to a selection of one of first and second modes; in response to the user input corresponding to the selection of the first mode, enabling a game to be played and/or the Internet to be accessed, using processing resources of the electronic game-playing device, the processing resources comprising a processor and a memory; and in response to the user input corresponding to the selection of the second mode, enabling the electronic game-playing device to serve as a terminal for interacting with a remotely located digital jukebox via a communications interface configured to facilitate interactions between the digital jukebox and the electronic game-playing device, the second mode further enabling; (a) selection of at least one audio selection accessible by the digital jukebox for playback via the digital jukebox, (b) receipt of payment in connection with the playback of the at least one audio selection, and (c) initiation of playback of the at least one audio selection via the digital jukebox, conditioned on receipt of corresponding payment for the playback. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17)
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18. A method of operating a system including a remote server, a digital jukebox, and a plurality of electronic game-playing devices, wherein:
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the digital jukebox is in connection with the remote server; each said electronic game-playing device comprises; processing resources including a processor and a memory, the processing resources cooperating to provide the plural modes, the first mode enabling a game to be played and/or the Internet to be accessed, the second mode enabling the electronic game-playing device to serve as a terminal for interacting with a remotely located digital jukebox via a communications interface configured to facilitate interactions between the digital jukebox and the electronic game-playing device, the second mode enabling a user to; (a) select at least one audio selection accessible by the digital jukebox for playback via the digital jukebox, (b) receive payment in connection with the playback of the at least one audio selection, and (c) cause the digital jukebox to play the at least one audio selection to initiate playback of the at least one audio selection upon receipt of corresponding payment; and wherein the method comprises enabling each said electronic game-playing device to wirelessly communicate with the digital jukebox when operating in a respective second mode. - View Dependent Claims (19, 20)
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Specification