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Systems and methods for remote gaming using game recommender

  • US 9,295,908 B2
  • Filed: 07/12/2013
  • Issued: 03/29/2016
  • Est. Priority Date: 01/13/2012
  • Status: Active Grant
First Claim
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1. A remote gaming method comprising:

  • establishing a communications link between a mobile gaming device operated by a player and a first gaming terminal, the mobile gaming device running a remote gaming program to play at least a first game, the first gaming terminal programmed to carry out at least the game functions of pseudo-randomly determining a game outcome and determining an award to a player;

    generating a gaming and play behavior model by partitioning stored play data into a plurality of game session patterns, each game session pattern corresponding to a time period and indicating occurrence of game factors over the time period;

    receiving player control signals by the first gaming terminal from the mobile gaming device to initiate the first game;

    carrying out the first game by the first gaming terminal, including determining a final outcome of the first game and any award for the outcome;

    transmitting signals from the first gaming terminal to the mobile gaming device identifying the final outcome of the first game and the award;

    detecting, by a recommender processor, the player'"'"'s real time or near real time game play when the player control signals are received by the first gaming terminal to initiate the first game;

    collecting, from the first gaming terminal using the communication link, at the moment of the detection of the real time or near real time game play, a first set of real time game data defining occurrence of game factors for the real time or near real time game play during the carrying out of the first game by the first gaming terminal;

    determining that the first set of real time game data has been collected for a minimum length of time of game play required to categorize game behaviour using the plurality of game session patterns;

    matching, by the recommender processor, the first set of real time game data to a first set of game session patterns of the plurality of game session patterns;

    based on the first set of game session patterns, determining a set of recommended games available to be played on the mobile gaming device;

    transmitting signals to the mobile gaming device identifying at least a second game of the set of recommended games;

    detecting a selection by the player of the second game;

    carrying out the second game, including determining a final outcome of the second game and any award for the outcome; and

    transmitting signals to the mobile gaming device identifying the final outcome of the second game and the award.

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