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Game aim assist

  • US 9,295,912 B2
  • Filed: 12/31/2012
  • Issued: 03/29/2016
  • Est. Priority Date: 07/13/2008
  • Status: Active Grant
First Claim
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1. A method for game aim assist, the method comprising:

  • executing instructions stored in memory, wherein execution of the instructions by a processor;

    generates a display of a perspective of a game environment, the generated display for a display device and including a defined focus area having one or more objects available for targeting, wherein the defined focus area has an area that is less than the display of the perspective of the game environment;

    selects an object from the one or more objects available for targeting in the defined focus area, wherein selection is based at least on a distance between each of the one or more objects and the center of the focus area; and

    automatically adjusts the aim of a game character, from an initial position in the display to a second position in the display, the second position being directed towards the selected object, wherein the selected object is indicated by a targeting display; and

    receiving an instruction via controller to activate a weapon of the game character, wherein the weapon is directed in accordance with the automatic aim.

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