Sedentary virtual reality method and systems
First Claim
Patent Images
1. A device for creating a sedentary virtual-reality system, comprising:
- a display with a plurality of pixels;
a mounting apparatus configured to attach the display to a user'"'"'s head and position the display in front of a user'"'"'s eyes;
a position sensor capable of detecting an angle of use of the display;
a camera capable of capturing live images;
a memory component capable of storing electronic information;
one or more computer processors, communicatively coupled to the display, memory component, and camera, and configured to analyze a default angle of the device and a first angle of the device and determine a first viewing mode for using the device;
wherein the first viewing mode is a virtual-reality viewing mode and the one or more processors render three horizontally-placed monitors and a completely rendered background behind the three horizontally-placed monitors that are displayed on the display when in the virtual-reality viewing mode;
the one or more computer processors, communicatively coupled to the display, memory component, and camera, are further configured to analyze a second and third angle of the device and determine a second and third viewing mode for using the device;
wherein the second viewing mode is an augmented-reality viewing mode and the one or more processors render a composite image, comprised of two or fewer monitors and a background behind the two or fewer monitors comprised of images captured by the camera in real-time, that are displayed on the display when in the augmented-reality viewing mode; and
wherein the third viewing mode is a real-world mode where images captured by the camera in real time with no rendered content are displayed on the display.
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Abstract
Method and devices for creating a sedentary virtual-reality system are provided. A user interface is provided that allows for the intuitive navigation of the sedentary virtual-reality system based on the position of the users head. The sedentary virtual-reality system can render a desktop computing environment. The user can switch the virtual-reality system into an augmented reality viewing mode or a real-world viewing mode that allow the user to control and manipulate the rendered sedentary environment. The modes can also change to allow the user greater situational awareness and a longer duration of use.
149 Citations
17 Claims
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1. A device for creating a sedentary virtual-reality system, comprising:
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a display with a plurality of pixels; a mounting apparatus configured to attach the display to a user'"'"'s head and position the display in front of a user'"'"'s eyes; a position sensor capable of detecting an angle of use of the display; a camera capable of capturing live images; a memory component capable of storing electronic information; one or more computer processors, communicatively coupled to the display, memory component, and camera, and configured to analyze a default angle of the device and a first angle of the device and determine a first viewing mode for using the device; wherein the first viewing mode is a virtual-reality viewing mode and the one or more processors render three horizontally-placed monitors and a completely rendered background behind the three horizontally-placed monitors that are displayed on the display when in the virtual-reality viewing mode; the one or more computer processors, communicatively coupled to the display, memory component, and camera, are further configured to analyze a second and third angle of the device and determine a second and third viewing mode for using the device; wherein the second viewing mode is an augmented-reality viewing mode and the one or more processors render a composite image, comprised of two or fewer monitors and a background behind the two or fewer monitors comprised of images captured by the camera in real-time, that are displayed on the display when in the augmented-reality viewing mode; and wherein the third viewing mode is a real-world mode where images captured by the camera in real time with no rendered content are displayed on the display. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A device for creating a sedentary virtual-reality system, comprising:
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a display with a plurality of pixels; a position sensor capable of detecting an angle of use of the display; a camera capable of capturing live images; a memory component capable of storing electronic information; a networking interface capable of wirelessly communicating with other devices; one or more computer processors, communicatively coupled to the display, position sensor, cameras, memory component, and networking interface; wherein the display, position sensor, camera, memory component, networking interface, and one or more computer processors are contained within a mobile device; a mounting apparatus configured to hold the mobile device position the display in front of a user'"'"'s eyes; wherein, the one or more computer processors are configured to analyze angle of use of the display information received from the position sensor, and determine if the angle is between a first angle range, second angle range, or third angle range; wherein the first angle range corresponds to a virtual-reality viewing mode and the one or more processors render three monitors that are displayed on the display when in the virtual-reality viewing mode; wherein the second angle range corresponds to an augmented-reality viewing mode and the one or more processors render two or fewer monitors when in the virtual-reality viewing mode; wherein the third angle range corresponds to a real-world viewing mode and the one or more processors render one or more images captured by the camera in the real-world viewing mode; and wherein the one or more computer processors, communicatively coupled to the display, position sensor, cameras, memory component, and networking interface are further configured to detect an input device when in the third angle range and connect with an input device through the networking interface when the input device is detected by the one or more computer processors. - View Dependent Claims (13, 14, 15, 16, 17)
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Specification