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Mobile presence detection

  • US 9,310,977 B2
  • Filed: 12/13/2013
  • Issued: 04/12/2016
  • Est. Priority Date: 12/14/2012
  • Status: Expired due to Fees
First Claim
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1. A method, comprising:

  • collecting presence information with a first video game play device that is located at a first customer premises associated with a first user, the first video game play device comprising;

    a video input interface to receive video input from a local content source;

    an audio input interface to receive audio input from the local content source;

    a video output interface to provide video output to a video display device;

    an audio output interface to provide audio output to an audio receiver;

    a video capture device to capture at least one of image data or video data;

    an audio capture device to capture audio data;

    a network interface;

    at least one processor; and

    a storage medium in communication with the at least one processor;

    detecting presence of a second user at the first customer premises, with the first video game play device, based at least in part on the presence information, wherein the presence information comprises at least one of an image captured by the video capture device or a video segment captured by the video capture device, and wherein both the first video game play device and the first customer premises are not associated with the second user;

    identifying the second user by analyzing, with a first computer and using facial recognition software, identifying information derived from at least a portion of the presence information comprising the at least one of an image captured by the video capture device or a video segment captured by the video capture device; and

    providing access to user information to the second user, with a second computer, based on the detected presence of the identified second user, wherein the user information comprises a user profile of the second user, wherein the user profile comprises one or more of user profile information for a video game, user profile information for the video game device, or saved game information.

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