Emailing or texting as communication between mobile device and EGM
First Claim
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1. A method of operating a gaming system, the method comprising:
- (a) receiving data associated with a request from an electronic gaming machine to initiate a gaming transaction, said electronic gaming machine being associated with a credit balance which is;
(i) increasable via an acceptor of a physical item associated with a monetary value, and (ii) decreasable via a cashout device;
(b) in response to the received data associated with the request, causing a processor of a server to send a transaction message address to the electronic gaming machine, wherein the transaction message address is displayed by a display device of the electronic gaming machine and the server is distinct from the electronic gaming machine;
(c) causing the processor of the server to open a gaming transaction record for the gaming transaction;
(d) causing the processor of the server to store to the opened gaming transaction record;
(i) the transaction message address,(ii) identification information for the electronic gaming machine,(iii) a time at which the transaction message address was sent to the electronic gaming machine;
(iv) at least one time parameter, wherein the time parameter is used to determine whether to close the gaming transaction before it has been completed and(v) a first status indicator indicating the gaming transaction is open;
(e) receiving, from a mobile device, a text message or an e-mail message addressed to the transaction message address, said mobile device being distinct from the electronic gaming machine and distinct from the server; and
(f) in response to receiving the text message or the e-mail message, causing the processor of the server to complete, the gaming transaction by;
(i) updating the first status indicator to indicate the gaming transaction is closed, and(ii) setting a second status indicator to indicate the gaming transaction was completed.
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Abstract
A gaming system compatible with patron-controlled portable electronic devices, such as smart phones or tablet computers, is described. Via E-mailing or texting, a server can mediate communications between a user-controlled device, such as a mobile device, and an EGM. In one embodiment, for a transaction involving interactions with a user-controlled device and an EGM, the server can be configured to create a temporary e-mail or text message address. In particular embodiments, a transaction can involve transferring credits to or from the EGM or transferring game play related information from the EGM to a user specified location.
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Citations
31 Claims
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1. A method of operating a gaming system, the method comprising:
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(a) receiving data associated with a request from an electronic gaming machine to initiate a gaming transaction, said electronic gaming machine being associated with a credit balance which is;
(i) increasable via an acceptor of a physical item associated with a monetary value, and (ii) decreasable via a cashout device;(b) in response to the received data associated with the request, causing a processor of a server to send a transaction message address to the electronic gaming machine, wherein the transaction message address is displayed by a display device of the electronic gaming machine and the server is distinct from the electronic gaming machine; (c) causing the processor of the server to open a gaming transaction record for the gaming transaction; (d) causing the processor of the server to store to the opened gaming transaction record; (i) the transaction message address, (ii) identification information for the electronic gaming machine, (iii) a time at which the transaction message address was sent to the electronic gaming machine; (iv) at least one time parameter, wherein the time parameter is used to determine whether to close the gaming transaction before it has been completed and (v) a first status indicator indicating the gaming transaction is open; (e) receiving, from a mobile device, a text message or an e-mail message addressed to the transaction message address, said mobile device being distinct from the electronic gaming machine and distinct from the server; and (f) in response to receiving the text message or the e-mail message, causing the processor of the server to complete, the gaming transaction by; (i) updating the first status indicator to indicate the gaming transaction is closed, and (ii) setting a second status indicator to indicate the gaming transaction was completed. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 30, 31)
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29. A non-transitory computer readable medium including instructions executed by a processor to perform a gaming transaction involving an electronic gaming machine, the computer readable medium comprising:
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(a) computer code for receiving a request from the electronic gaming machine to initiate the gaming transaction, said electronic gaming machine being associated with a credit balance which is;
(D increasable via an acceptor of a physical item associated with a monetary value, and (ii) decreasable via a cashout device;(b) computer code for in response to the received request, sending a transaction message address to the electronic gaming machine, wherein the transaction address is displayed by a display device of the electronic gaming machine; (c) computer code for opening a gaming transaction record for the gaming transaction; (d) computer code for storing to the gaming transaction record; (i) the transaction message address, (ii) identification information for the electronic gaming machine, (iii) a time at which the transaction message address was sent to the electronic gaming machine; (iv) at least one time parameter, wherein the time parameter is used to determine whether to close the gaming transaction before it has been completed and (v) a first status indicator indicating the gaming transaction is open; (e) computer code for receiving a text message or an e-mail message addressed to the transaction message address from a mobile device, said mobile device being distinct from the electronic gaming machine; and (f) computer code for completing, in response to receiving the text message or the e-mail message, the gaming transaction by; (i) updating the first status indicator to indicate the gaming transaction is closed, and (ii) setting a second status indicator to indicate the gaming transaction was completed.
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Specification