Methods and apparatus for managing network linked gambling video games
First Claim
1. A method for playing video games in a network environment that includes one or more game servers, comprising:
- one of said game servers is configured to interface with a random number generator that is managed by a regulatory agency to control odds in games;
receiving a request, at one game server, to initiate a game for a first player of a first network connected device;
enabling a second player from a second networked connected device to play the game;
enabling transfer of currency between the first and second players using the network for playing the game;
debiting an account of a player that transferred the currency and crediting an account of a player that that received the currency;
enabling purchases in the game using the credited currency;
displaying an avatar of the first player on a display of the second networked connected device; and
displaying an avatar of the second player on a display of the first networked connected device, the method being executed by at least one processor of the game server.
2 Assignments
0 Petitions
Accused Products
Abstract
Methods and apparatus for playing video games in a network environment are provided. One method includes receiving a request to initiate a game for a player of a first network connected device and enabling a second player from a second networked connected device to play the game. The method also enables transfer of currency between the first and second players using the network for playing the game. The method debits an account of a player that transferred the currency and credits an account of a player that that received the currency. The method then enables purchases in the game using the credited currency and displays an avatar of the first player on a display of the second networked connected device, and displays an avatar of the second player on a display of the first networked connected device.
7 Citations
12 Claims
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1. A method for playing video games in a network environment that includes one or more game servers, comprising:
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one of said game servers is configured to interface with a random number generator that is managed by a regulatory agency to control odds in games; receiving a request, at one game server, to initiate a game for a first player of a first network connected device; enabling a second player from a second networked connected device to play the game; enabling transfer of currency between the first and second players using the network for playing the game; debiting an account of a player that transferred the currency and crediting an account of a player that that received the currency; enabling purchases in the game using the credited currency; displaying an avatar of the first player on a display of the second networked connected device; and displaying an avatar of the second player on a display of the first networked connected device, the method being executed by at least one processor of the game server. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A server for processing play of a video game played in a networked environment, comprising,
memory, a processor, the processor executing, program instructions for interfacing with a random number generator that is managed by a regulatory agency to control odds in games; -
program instructions for receiving a request to initiate a game for a first player of a first network connected device; program instructions for enabling a second player from a second networked connected device to play the game; program instructions for enabling transfer of currency between the first and second players using the network during play of the gambling game; program instructions for debiting an account of a player that transferred the currency and crediting an account of a player that that received the currency; program instructions for enabling display of an avatar of the first player on a display of the second networked connected device; program instructions for enabling display of an avatar of the second player on a display of the first networked connected device. - View Dependent Claims (8, 9, 10, 11, 12)
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Specification