Gaming system and method for offering simultaneous play of multiple games
First Claim
1. A gaming system comprising:
- a housing;
at least one display device including a designated display device supported by the housing;
a plurality of input devices supported by the housing, said plurality of input devices including;
(i) an acceptor, and(ii) a cashout device;
at least one processor; and
at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the plurality of input devices to;
(a) if a physical item is received via the acceptor, establish a credit balance based, at least in part, on a monetary value associated with the received physical item,(b) for a first game play of a plurality of at least partially concurrently displayed game plays;
(i) determine a first game play outcome,(ii) cause a first portion of the designated display device to display the determined first game play outcome,(iii) determine any award associated with the determined first game play outcome, and(iv) display any determined award associated with the determined first game play outcome, and(c) for a second game play of the plurality of at least partially concurrently displayed game plays;
(i) determine a second game play outcome,(ii) cause a second, different portion of the designated display device to display the determined second game play outcome, and(iii) if a triggering event occurs;
(A) modify the determined second game play outcome based on at least part of the determined first game play outcome,(B) cause the second portion of the designated display device to display the modified second game play outcome,(C) determine any award associated with the modified second game play outcome, and(D) display any determined award associated with the modified second game play outcome, and(d) if a cashout input is received via the cashout device, cause an initiation of any payout associated with the credit balance.
2 Assignments
0 Petitions
Accused Products
Abstract
Gaming apparatus and methods of conducting a wagering game of chance. A gaming machine is disclosed which is configured for mutually concurrent play of a plurality of games of chance on a single display screen. A method of conducting a wagering activity includes providing a player with a plurality of differing games of chance, at least some of which are mutually concurrently playable on a single screen display of a gaming device and enabling mutually concurrent play of the plurality of differing games of chance on the single screen display. Various other gaming machine configurations and methods of play related to multiple differing games of chance on a single display screen are also disclosed herein. Networked gaming machines are also disclosed.
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Citations
11 Claims
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1. A gaming system comprising:
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a housing; at least one display device including a designated display device supported by the housing; a plurality of input devices supported by the housing, said plurality of input devices including; (i) an acceptor, and (ii) a cashout device; at least one processor; and at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the plurality of input devices to; (a) if a physical item is received via the acceptor, establish a credit balance based, at least in part, on a monetary value associated with the received physical item, (b) for a first game play of a plurality of at least partially concurrently displayed game plays; (i) determine a first game play outcome, (ii) cause a first portion of the designated display device to display the determined first game play outcome, (iii) determine any award associated with the determined first game play outcome, and (iv) display any determined award associated with the determined first game play outcome, and (c) for a second game play of the plurality of at least partially concurrently displayed game plays; (i) determine a second game play outcome, (ii) cause a second, different portion of the designated display device to display the determined second game play outcome, and (iii) if a triggering event occurs; (A) modify the determined second game play outcome based on at least part of the determined first game play outcome, (B) cause the second portion of the designated display device to display the modified second game play outcome, (C) determine any award associated with the modified second game play outcome, and (D) display any determined award associated with the modified second game play outcome, and (d) if a cashout input is received via the cashout device, cause an initiation of any payout associated with the credit balance. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A gaming system comprising:
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a housing; at least one display device including a designated display device supported by the housing; a plurality of input devices supported by the housing, said plurality of input devices including; (i) an acceptor, and (ii) a cashout device; at least one processor; and at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the plurality of input devices to; (a) if a physical item is received via the acceptor, establish a credit balance based, at least in part, on a monetary value associated with the received physical item, (b) in association with a first window of the designated display device; (i) determine a first plurality of symbols for a play of a first game, (ii) display the determined first plurality of symbols in the first window of the designated display device, (iii) determine any award associated with the displayed first plurality of symbols, and (iv) display any determined award, and (c) in association with a second window of the designated display device; (i) determine a second plurality of symbols for a play of an at least partially concurrently displayed second game, (ii) display the determined second plurality of symbols in the second window of the designated display device, and (iii) if a triggering event occurs; (A) modify the displayed second plurality of symbols, said modification being based, at least in part, on at least one of the symbols of the displayed first plurality of symbols, (B) display the modified second plurality of symbols in the second window of the designated display device, (C) determine any award associated with the modified second plurality of symbols, and (D) display any determined award, and (d) if a cashout input is received via the cashout device, cause an initiation of any payout associated with the credit balance. - View Dependent Claims (9, 10, 11)
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Specification