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Biometric sensing and processing apparatus for mobile gaming, education, and wellness applications

  • US 9,311,825 B2
  • Filed: 12/21/2012
  • Issued: 04/12/2016
  • Est. Priority Date: 12/22/2011
  • Status: Active Grant
First Claim
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1. An apparatus for estimating emotional state of a user for display on a mobile device, said apparatus comprising:

  • (a) a housing configured for retention of a finger of a user;

    (b) a sensor circuit retained in said housing;

    (c) said sensor circuit comprising a plurality of sensors configured for skin contact with a portion of the finger of the user;

    (d) said plurality of sensors comprising electrodermal response (EDR), photoplethysmograph (PPG), temperature, and acceleration sensors;

    (e) said sensor circuit comprising a communications interface configured for communicating data from said sensors to a mobile device;

    (f) said sensor circuit comprising a processor and programming executable on said processor for receiving input data from said sensors, processing said input data, and outputting processed data to the mobile device through said communications interface;

    (g) wherein the mobile device is configured for hosting an application program for communicating with said processor, post-processing said processed data, and displaying said post-processed data as biofeedback data; and

    (h) wherein said application program performs motion artifact removal on EDR and PPG signals in response to acceleration sensed by said acceleration sensor.

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