System and method for advertising distribution through mobile social gaming
First Claim
1. In a system of a network, a participant device, a target device and an intermediary device, all connected to the network, a method for providing an advertisement game comprising:
- when the participant device and the target device become collocated, sending a message from the intermediary device to the participant device advising of a proximity to the target device;
receiving, by the intermediary device from the participant device, a picture linked with a target that is associated with the target device by a tag;
confirming the tag by the intermediary device;
sending an acknowledgement of the tag to the target device by the intermediary device;
wherein the participant device is one of a phone and a tablet; and
,wherein the target device is one of a phone and a tablet.
2 Assignments
0 Petitions
Accused Products
Abstract
A system and method is disclosed for advertising through a social network by immersion of participants in a sponsored game. A game application for the sponsored game is developed on a server and deployed on consumer devices connected to the server. The game application operating on a consumer device, such as a smart phone, utilizes onboard GPS and camera subsystems to carry out and facilitate the game functions. A dashboard is provided for designing the game around an advertising campaign. The game application is syndicated and shared through a consumer'"'"'s social network. The game is tracked by the server. Game information and rewards are delivered to participants during and after the game. In one aspect, the game involves a participant gathering digital permits prior to and during the game which are used to tag other participants. Rewards are delivered as redeemable coupons based on identifying graphical landmarks at sponsor locations.
179 Citations
23 Claims
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1. In a system of a network, a participant device, a target device and an intermediary device, all connected to the network, a method for providing an advertisement game comprising:
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when the participant device and the target device become collocated, sending a message from the intermediary device to the participant device advising of a proximity to the target device; receiving, by the intermediary device from the participant device, a picture linked with a target that is associated with the target device by a tag; confirming the tag by the intermediary device; sending an acknowledgement of the tag to the target device by the intermediary device; wherein the participant device is one of a phone and a tablet; and
,wherein the target device is one of a phone and a tablet. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A method for a mobile game carried out by a mobile game server, comprising the steps of:
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storing, by the mobile game server, a set of game rules for the mobile game; storing, by the mobile game server, a set of sponsor advertisements and a set of rewards for the mobile game; receiving, by the mobile game server, registration of a set of participants and a set of mobile devices associated with the set of participants; executing, by the mobile game server, the mobile game according to the set of game rules; communicating, by the mobile game server, the set of sponsor advertisements to the set of mobile devices; when a first mobile device of a first participant of the set of participants and a second mobile device of a second participant of the set of participants are collocated, receiving, by the mobile game server, a tag event that includes a digital image from the first mobile device; confirming, by the mobile game server, the digital image to be an image of the second participant; determining by the mobile game server, a winner based on the tag event; sending, by the mobile game server, a reward of the set of rewards to a mobile device of the winner; and
,wherein each mobile device is one of a phone and a tablet. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
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17. A mobile game system for conducting a mobile game between a set of participants associated with a set of mobile devices connected to a network comprising:
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a mobile game server connected to the network; a set of mobile game parameters; the mobile game server further comprising a processor executing a set of programmed instructions which cause the processor to; register, by the mobile game server, the set of participants; initialize, by the mobile game server, the set of mobile game parameters; transmit, by the mobile game server, the set of mobile game parameters to the set of mobile devices; collocate, by the mobile game server, the set of participants; receive, by the mobile game server, a set of game information from the set of mobile devices; and
,deliver, by the mobile game server, a reward to a participant of the set of participants based on the set of game information; wherein each mobile device is one of a phone and a tablet. - View Dependent Claims (18, 19, 20, 21, 22, 23)
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Specification