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Wireless toy systems and methods for interactive entertainment

  • US 9,320,976 B2
  • Filed: 02/13/2015
  • Issued: 04/26/2016
  • Est. Priority Date: 10/20/2000
  • Status: Active Grant
First Claim
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1. A stuffed toy for playing a wireless interactive game, said stuffed toy comprising:

  • a fabric material defining an outer skin or covering of said stuffed toy;

    a stuffing material disposed within said outer skin or covering;

    a passive radiofrequency identification (“

    RFID”

    ) tag hermetically sealed within a plastic support structure and affixed to or disposed within said outer skin or covering in such a manner that it cannot be easily removed from the stuffed toy and does not expose any sharp surfaces that could otherwise poke or puncture said outer skin or covering;

    said RFID tag comprising;

    i) a microprocessor, ii) a unique identifier configured to uniquely identify said stuffed toy within said wireless interactive game, iii) non-volatile programmable memory configured to store game-relevant information, and iv) a transceiver and associated antenna configured to provide two-way wireless communications with a compatible RFID reader via inductive coupling; and

    wherein said game-relevant information comprises at least;

    i) a first selection of information comprising one or more traits, powers or skills associated with said stuffed toy, ii) a second selection of information comprising progress information relevant to said wireless interactive game, and iii) a third selection of information configured to be selected by a game participant.

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