Enhancing an object of interest in a see-through, mixed reality display device
First Claim
1. A near-eye, mixed reality display system comprising:
- at least one display optical system being positioned in a near-eye, mixed reality display device to be seen through by at least one eye;
at least one image generation unit for generating an image and having an optical alignment with the at least one display optical system, the at least one image generation unit having a variable focal length;
a gaze detection system comprising a respective arrangement of gaze detection elements positioned by the near-eye, mixed reality display device, the gaze detection elements including illuminators for generating glints and at least one sensor having a detection area for detecting glints for the at least one display optical system and generating eye data;
one or more software controlled processors communicatively coupled to the at least one image generation unit and the at least one sensor;
a memory accessible by the one or more processors for storing software and data including the eye data;
the one or more processors for determining at least one gaze vector for the at least one eye based on the eye data; and
the one or more software controlled processors operable to determine a current user focal region based on the at least one gaze vector in a current 3D user field of view, the one or more processors operable to identify one or more virtual objects in the current 3D user field of view that the current user intends to interact with in the current user focal region, and the one or more processors operable to control the focal length of the at least one image generation unit of the display optical system of the current user to create one or more images in which each of the one or more virtual objects appears at a respective focal region in the current 3D user field of view for a natural sight view, whereinthe object in the current user focal region is correlated with user-specific information from a user profile database such that the user intent to interact with the object is based on the correlation.
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Abstract
Technology is disclosed for enhancing the experience of a user wearing a see-through, near eye mixed reality display device. Based on an arrangement of gaze detection elements on each display optical system for each eye of the display device, a respective gaze vector is determined and a current user focal region is determined based on the gaze vectors. Virtual objects are displayed at their respective focal regions in a user field of view for a natural sight view. Additionally, one or more objects of interest to a user may be identified. The identification may be based on a user intent to interact with the object. For example, the intent may be determined based on a gaze duration. Augmented content may be projected over or next to an object, real or virtual. Additionally, a real or virtual object intended for interaction may be zoomed in or out.
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Citations
20 Claims
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1. A near-eye, mixed reality display system comprising:
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at least one display optical system being positioned in a near-eye, mixed reality display device to be seen through by at least one eye; at least one image generation unit for generating an image and having an optical alignment with the at least one display optical system, the at least one image generation unit having a variable focal length; a gaze detection system comprising a respective arrangement of gaze detection elements positioned by the near-eye, mixed reality display device, the gaze detection elements including illuminators for generating glints and at least one sensor having a detection area for detecting glints for the at least one display optical system and generating eye data; one or more software controlled processors communicatively coupled to the at least one image generation unit and the at least one sensor; a memory accessible by the one or more processors for storing software and data including the eye data; the one or more processors for determining at least one gaze vector for the at least one eye based on the eye data; and the one or more software controlled processors operable to determine a current user focal region based on the at least one gaze vector in a current 3D user field of view, the one or more processors operable to identify one or more virtual objects in the current 3D user field of view that the current user intends to interact with in the current user focal region, and the one or more processors operable to control the focal length of the at least one image generation unit of the display optical system of the current user to create one or more images in which each of the one or more virtual objects appears at a respective focal region in the current 3D user field of view for a natural sight view, wherein the object in the current user focal region is correlated with user-specific information from a user profile database such that the user intent to interact with the object is based on the correlation. - View Dependent Claims (2, 3, 4, 5, 6, 7, 20)
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8. A method for generating an optimized image based on an object of interest in a system including a near-eye mixed reality display device, the method comprising:
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determining a three dimensional (3D) current user field of view of a user wearing the near-eye, mixed reality display device, the current user field of view including one or more real objects; determining at least one gaze vector for at least one eye based on an arrangement of gaze detection elements in fixed positions with respect to each other positioned by the near-eye, mixed reality display device for at least one display optical system positioned to be seen through by the at least one eye by the display device; determining a current user focal region based on the at least one gaze vector within the 3D current user field of view; displaying one or more images including one or more virtual objects to appear at a respective focal region in the current 3D user field of view for a natural sight view; identifying an object of interest by determining a user intent to interact with the object in the current user focal region; generating an optimized image based on the object of interest; and displaying the optimized image within the current user focal region to the user and displaying images appearing outside of the current user focal region and within the current 3D user field of view that the user does not intend to interact with as diminished using an opacity filter, via the near-eye mixed reality display device. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. A method for enhancing a display view of an object of interest in a near-eye, mixed reality display device, the method comprising:
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determining a current three dimensional (3D) user field of view of a user wearing the near-eye, mixed reality device, the current 3D user field of view including one or more real objects; determining a gaze vector for each user eye based on an arrangement of gaze detection elements in fixed positions with respect to each other on a respective display optical system for each eye of the display device; determining a current user focal region based on the at least one gaze vector within the current user field of view; displaying one or more images including one or more virtual objects appearing at a respective focal region in the current 3D user field of view for a natural sight view; identifying an object of interest to the user in the current 3D user field of view; and visually enhancing an appearance of the object of interest by adjusting a focal region of the object in the current 3D user field of view of a user wearing the near-eye, mixed reality display device, wherein adjusting the focal region includes changing the focal point and the focal region of the object of interest to a zoom focal region in response to receipt of a zoom request. - View Dependent Claims (16, 17, 18, 19)
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Specification