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Event augmentation with real-time information

  • US 9,330,499 B2
  • Filed: 05/20/2011
  • Issued: 05/03/2016
  • Est. Priority Date: 05/20/2011
  • Status: Active Grant
First Claim
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1. A computational machine-system implemented method providing supplemental information to a user with a see-through head mounted display and viewing a live event, the supplemental information supplementing live action occurrences within the viewed live event, the method comprising:

  • receiving an indication from the see-through head mounted display that the user is attending the live event and gazing at an in-view portion of the live event through the see-through head mounted display, the live event having a finite event duration;

    determining at least one of likely next fields of view to be provided as in-view portions of the live event gazed at through the see-through head mounted display and identifying real objects expected to be present within the determined at least one of likely next fields of view during the event duration;

    retrieving corresponding supplemental information describing at least a portion of the real objects expected to be present in the determined at least one of likely next fields of view;

    determining virtual display elements within which the retrieved corresponding supplemental information are potentially to be presented to the user by way of the see-through head mounted display if the determined at least one of likely next fields of view becomes a current see-through view;

    determining one or more relative positions within the determined at least one of likely next fields of view for the determined virtual display elements to be presented to the user; and

    in response to at least one of the identified real objects being present in a current see through view in accordance with one of the at least one of likely next fields of view, rendering at least part of the retrieved corresponding supplemental information in a corresponding one or more of the determined virtual display elements, where the rendered- to virtual display elements are positioned at their respectively determined relative positions within the see-through head mounted display, each rendered-to virtual display element being finally rendered at at least one of a position proximate to its corresponding identified real object that is present in the current see through that field of view and a position corresponding to a cue indicating presence of a scripted part in the live event.

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