Amusement device for secondary games
First Claim
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1. An apparatus comprising:
- a non-transitory medium having stored thereon a plurality of instructions that are configured such that when the plurality of instructions are executed by a computing device, the computing device is configured to;
determine a respective set of first cards dealt to each of a plurality of players of a first game of poker being played at a gaming table;
determine a chance that a first player of the plurality of players will win the first game of poker based at least in part one respective set of first cards dealt to the first player;
determine odds for a wager based on the chance, in which the wager include a wager that the first player will win the first game of poker;
provide an opportunity for a secondary player to place the wager having the odds through an interface of a mobile device, in which the secondary player includes a player that is not playing the first game;
receive a request to make the wager from the secondary player;
determine a set of second cards dealt in the first game; and
determine an outcome of the wager based on the set of second cards and at least one of the set of first cards.
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Abstract
Various embodiments of amusement devices and methods for various games are described. In some embodiments, a secondary player may engage in a game started by a first player. Various additional methods and apparatus are described.
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Citations
24 Claims
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1. An apparatus comprising:
a non-transitory medium having stored thereon a plurality of instructions that are configured such that when the plurality of instructions are executed by a computing device, the computing device is configured to; determine a respective set of first cards dealt to each of a plurality of players of a first game of poker being played at a gaming table; determine a chance that a first player of the plurality of players will win the first game of poker based at least in part one respective set of first cards dealt to the first player; determine odds for a wager based on the chance, in which the wager include a wager that the first player will win the first game of poker; provide an opportunity for a secondary player to place the wager having the odds through an interface of a mobile device, in which the secondary player includes a player that is not playing the first game; receive a request to make the wager from the secondary player; determine a set of second cards dealt in the first game; and determine an outcome of the wager based on the set of second cards and at least one of the set of first cards. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18)
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19. A method implemented by a computing device, the method comprising:
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determining, by the computing device, a respective set of first cards dealt to each of a plurality of players of a first game of poker being played at a gaming table; determining, by the computing device, a chance that a first player of the plurality of players will win the first game of poker based at least in part one respective set of first cards dealt to the first player; determining, by the computing device, odds for a wager based on the chance, in which the wager include a wager that the first player will win the first game of poker; providing, by the computing device, an opportunity for a secondary player to place the wager having the odds through an interface of a second computing device, in which the secondary player includes a player that is not playing the first game; receiving, by the computing device, a request to make the wager from the secondary player; determining, by the computing device, a set of second cards dealt in the first game; and determining, by the computing device, an outcome of the wager based on the set of second cards and at least one of the set of first cards. - View Dependent Claims (20, 21, 22, 23, 24)
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Specification