Using game data for providing content items
First Claim
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1. A method for using game data for providing content items, comprising:
- executing, by a video game console, a web application;
monitoring, by the video game console, a state of the application by a user of the application, including;
storing, a device identifier and an identifier of a state of the application, in a web cookie on the video game console;
transmitting, by the video game console to a gaming server, a request for content, the request comprising a portion of the web cookie that includes the device identifier and the identifier of the state of the application, responsive to the monitoring of the state of the web application determining that the user has reached a predetermined state;
receiving, by the video game console from the gaming server, an item of content selected by the gaming server based on analyzing the portion of the web cookie, responsive to the state of the web application identified in the request, the item of content and state of the web application associated together with a remarketing list comprising a plurality of device identifiers, including the device identifier transmitted in the request for content, of devices that have executed the web application and whose users also reached the predetermined state of the web application during execution, wherein the remarketing list is accessible by a content provider of the item of content, not by the video game console; and
displaying, by the video game console, the received item of content;
wherein the web application is a web game, and wherein the state of the web application is a gameplay state.
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Abstract
Methods and systems for receiving a request for content associated with a game, receiving at least one of a device identifier and at least one of game data, associating the device identifier with the game data to create a document, and retrieving the document to generate relevant content items for display on the web page.
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Citations
18 Claims
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1. A method for using game data for providing content items, comprising:
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executing, by a video game console, a web application; monitoring, by the video game console, a state of the application by a user of the application, including; storing, a device identifier and an identifier of a state of the application, in a web cookie on the video game console; transmitting, by the video game console to a gaming server, a request for content, the request comprising a portion of the web cookie that includes the device identifier and the identifier of the state of the application, responsive to the monitoring of the state of the web application determining that the user has reached a predetermined state; receiving, by the video game console from the gaming server, an item of content selected by the gaming server based on analyzing the portion of the web cookie, responsive to the state of the web application identified in the request, the item of content and state of the web application associated together with a remarketing list comprising a plurality of device identifiers, including the device identifier transmitted in the request for content, of devices that have executed the web application and whose users also reached the predetermined state of the web application during execution, wherein the remarketing list is accessible by a content provider of the item of content, not by the video game console; and displaying, by the video game console, the received item of content; wherein the web application is a web game, and wherein the state of the web application is a gameplay state. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A system for using game data for providing content items, comprising:
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a video game console in communication with a second computing device, the first computing device comprising a processor configured for; executing a web game application, monitoring a state of the application by a user of the application, including; storing, a device identifier and an identifier of a state of the application, in a web cookie on the video game console; transmitting, by the video game console to a gaming server, a request for content, the request comprising a portion of the web cookie that includes the device identifier and the identifier of the state of the application, responsive to the monitoring of the state of the web application determining that the user has reached a predetermined state;
receiving, by the video game console from the gaming server, an item of content selected by the gaming server based on analyzing the portion of the web cookie, responsive to the state of the web application identified in the request, the item of content and state of the web application associated together with a remarketing list comprising a plurality of device identifiers, including the device identifier transmitted in the request for content, of devices that have executed the web application and whose users also reached the predetermined state of the web application during execution, wherein the remarketing list is accessible by a content provider of the item of content, not by the video game console; anddisplaying, by the video game console, the received item of content; wherein the web application is a web game, and wherein the state of the web application is a gameplay state. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18)
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Specification