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Gaming system and method for playing a game including a plurality of linked symbol generators

  • US 9,336,645 B2
  • Filed: 09/18/2013
  • Issued: 05/10/2016
  • Est. Priority Date: 09/18/2013
  • Status: Active Grant
First Claim
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1. A gaming system comprising:

  • a housing;

    at least one display device supported by the housing;

    a plurality of input devices supported by the housing, said plurality of input devices including;

    (i) an acceptor, and(ii) a cashout device;

    at least one processor; and

    at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the plurality of input devices to;

    (a) if a physical item is received via the acceptor, establish a credit balance based, at least in part, on a monetary value associated with the received physical item,(b) display a set of a plurality of symbol generators, wherein;

    (i) each symbol generator includes at least one section associated with at least one symbol,(ii) each symbol generator is directly coupled to at least another one of the symbol generators such that two coupled symbol generators define an evaluation area, and(iii) at least one of the symbol generators is indirectly coupled to at least another one of the symbol generators such that each of the symbol generators of the set of symbol generators are coupled to each other,(c) activate one of the symbol generators of the set of symbol generators to start moving, wherein the activation of one of the symbol generators causes an activation of each of the coupled symbol generators of the set of symbol generators to start moving,(d) randomly deactivate one of the symbol generators of the set of symbol generators to stop moving, wherein the deactivation of one of the symbol generators causes a deactivation of each of the coupled symbol generators of the set of symbol generators to stop moving,(e) determine if any of the symbols associated with any of the sections stopped at the defined evaluation areas form any winning symbol combinations,(f) if a plurality of the symbols of a plurality of the sections stopped at at least one of the defined evaluation areas form at least one winning symbol combination, display one of a plurality of awards for each formed winning symbol combination, and(g) if a cashout input is received via the cashout device, cause an initiation of any payout associated with the credit balance.

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