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User-generated content in a virtual reality environment

  • US 9,338,589 B2
  • Filed: 04/15/2014
  • Issued: 05/10/2016
  • Est. Priority Date: 05/10/2012
  • Status: Active Grant
First Claim
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1. A method for generating augmented reality scenarios, comprising:

  • receiving, on a mobile computing device, a notification indicating a published augmented reality (AR) scenario proximate to a current location of the mobile computing device, the published AR scenario showing a matching AR item with a real world item;

    initiating, on the mobile computing device, an AR application that matches data corresponding to a plurality of real-world trigger items with a plurality of AR items in a memory index;

    monitoring, using a camera of the mobile computing device, a video stream from the camera;

    identifying the real-world item, corresponding to the published AR scenario, in the video stream;

    comparing features of the real-world item to the data corresponding to the plurality of real-world trigger items in the memory index to determine whether the real-world item corresponds to one of the plurality of real-world trigger items;

    in response to determining that the real-world item corresponds to a respective one of the plurality of real-world trigger items, selecting the matching AR item from the plurality of AR items, the matching AR item being associated with the respective real-world trigger item in the memory index; and

    generating the published AR scenario on a display of the mobile computing device by superimposing the matching AR item onto the video stream;

    wherein the notification is received based on a user of the mobile computing device being subscribed to an interest group that enables subscribers of the interest group to create and share AR scenarios.

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