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Techniques for locally modifying draw calls

  • US 9,342,857 B2
  • Filed: 03/29/2013
  • Issued: 05/17/2016
  • Est. Priority Date: 03/29/2013
  • Status: Active Grant
First Claim
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1. A method for processing draw calls in a processing subsystem, the method comprising:

  • receiving a draw call from a software application;

    evaluating graphics state information included in the draw call;

    generating, via a shader program executed by a graphics processing unit (GPU), modified graphics state information;

    generating a modified draw call that includes the modified graphics state information; and

    causing the modified draw call to be executed within a graphics processing pipeline.

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