Voting with your feet
First Claim
1. A method of inferring an answer of a player of a computer-implemented game to an online survey question based on a set of associations stored in a database of a game networking system, the set of associations associating one or more of a set of location-based actions with respectively corresponding possible answers of a set of possible answers to the online survey question, the inferring further based on a detection of a performance of a location-based action by the player, the method comprising:
- receiving the set of associations, each of the set of associations associating at least one of the set of location-based actions with at least one of the set of possible answers to the online survey question, each of the set of location-based actions corresponding to a different location of a set of locations;
storing the set of associations in the database of the game networking system;
detecting the performance of the location-based action by the player;
determining, using one or more processors of the game networking system, the answer of the player to the online survey question based on the stored set of associations and the detecting of the performance of the location-based action by the player; and
incorporating the answer of the player into a result of the online survey that is to be communicated for presentation in a user interface of a client device of the game networking system.
5 Assignments
0 Petitions
Accused Products
Abstract
A method of voting with your feet is disclosed. A notification regarding a survey question is communicated to a player of a computer implemented game. The notification includes an indication of a particular location-based action that is to be performed by the player to answer the survey question. The answer of the player to the survey question is determined based on detection of performance of the particular location-based action by the player.
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Citations
20 Claims
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1. A method of inferring an answer of a player of a computer-implemented game to an online survey question based on a set of associations stored in a database of a game networking system, the set of associations associating one or more of a set of location-based actions with respectively corresponding possible answers of a set of possible answers to the online survey question, the inferring further based on a detection of a performance of a location-based action by the player, the method comprising:
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receiving the set of associations, each of the set of associations associating at least one of the set of location-based actions with at least one of the set of possible answers to the online survey question, each of the set of location-based actions corresponding to a different location of a set of locations; storing the set of associations in the database of the game networking system; detecting the performance of the location-based action by the player; determining, using one or more processors of the game networking system, the answer of the player to the online survey question based on the stored set of associations and the detecting of the performance of the location-based action by the player; and incorporating the answer of the player into a result of the online survey that is to be communicated for presentation in a user interface of a client device of the game networking system. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A system comprising:
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a processor-implemented game networking system configured to; receive a set of associations, each of the set of associations associating at least one of a set of location-based actions with at least one of a set of possible answers to an online survey question, each of the set of location-based actions corresponding to a different location of a set of locations; store the set of associations in the database of the game networking system; detect a performance of a location-based action by a player; determine an answer of the player to the online survey question based on the stored set of associations and the detecting of the performance of the location-based action by the player; and incorporate the answer of the player into a result of the online survey that is to be communicated for presentation in a user interface of a client device of the game networking system. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. A non-transitory computer-readable medium comprising a set of instructions that, when executed by at least one processor of a computer system, cause the computer system to perform operations, the operations comprising:
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receiving a set of associations, each of the set of associations associating at least one of a set of location-based actions with at least one of a set of possible answers to an online survey question, each of the set of location-based actions corresponding to a different location of a set of locations; storing the set of associations in the database of the game networking system; detecting a performance of a location-based action by a player; determining an answer of the player to the online survey question based on the detecting of the performance of the location-based action by the player and a comparison of the location-based action to the set of location-based actions; and incorporate the answer of the player into a result of the online survey that is to be communicated for presentation in a user interface of a client device of the game networking system. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification