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Trajectory-based 3-D games of chance for video gaming machines

  • US 9,358,453 B2
  • Filed: 03/11/2015
  • Issued: 06/07/2016
  • Est. Priority Date: 06/27/2002
  • Status: Expired due to Fees
First Claim
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1. A gaming system comprising:

  • a housing;

    at least one display device supported by the housing;

    a plurality of input devices supported by the housing and including an acceptor; and

    a master gaming controller configured to operate with the at least one display device and the plurality of input devices to;

    (a) place a wager after the acceptor receives a physical item associated with a monetary value and following receipt of an actuation of a wager button;

    (b) following placement of the wager, initiate a trajectory-based game of chance;

    (c) determine a trajectory of a three-dimensional game object in a three-dimensional gaming environment used in the trajectory-based game of chance based on one or more trajectory rules, one or more object collision rules, and one or more object exit rules;

    (d) render a sequence of two-dimensional images from the three-dimensional gaming environment, wherein the sequence of two-dimensional images includes one or more two-dimensional images of the three-dimensional game object along the trajectory;

    (e) determine a game outcome for the trajectory-based game of chance;

    (f) display the rendered sequence of two-dimensional images on the at least one display device as part of a game outcome presentation for the trajectory-based game of chance; and

    (g) initiate a payout following an occurrence of a triggering event.

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