Television viewing on gaming consoles
First Claim
1. A method for viewing television on gaming consoles, comprising:
- launching, in response to pressing of a button on a gaming console remote control, a television client on a gaming console;
receiving Internet Protocol Television (IPTV) data by the gaming console, wherein said gaming console allows for the viewing of television, wherein said gaming console acts as a set-top box;
splitting said data into an audio data and into a video data, using respective decoders for said audio and video data;
converting said audio data from a first format into a native format for said gaming console;
processing said video data using graphics rendering resources; and
providing both said audio data converted into said native format data, and said video data processed using said graphics rendering resources to a client component that includes the television client for display of television on said gaming console.
1 Assignment
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Accused Products
Abstract
An integrated gaming and media experience is disclosed, including television viewing on a gaming console. A client component is installed via a bootstrap process that uses authentication information to accomplish this task. Once installed, it integrates itself into a typical gaming display. Various console hardware details are used to enable communication between the client component and downstream servers providing the content. Once up and running, the client component allows users to watch television as if they were interacting with a set-top box. Users may switch between various applications on the gaming console, including but not limited to game titles, DVR, VOD, DVD programs, and so on.
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Citations
20 Claims
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1. A method for viewing television on gaming consoles, comprising:
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launching, in response to pressing of a button on a gaming console remote control, a television client on a gaming console; receiving Internet Protocol Television (IPTV) data by the gaming console, wherein said gaming console allows for the viewing of television, wherein said gaming console acts as a set-top box; splitting said data into an audio data and into a video data, using respective decoders for said audio and video data; converting said audio data from a first format into a native format for said gaming console; processing said video data using graphics rendering resources; and providing both said audio data converted into said native format data, and said video data processed using said graphics rendering resources to a client component that includes the television client for display of television on said gaming console. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A tangible computer readable medium bearing computer executable instructions for allowing the viewing of television on gaming consoles, comprising:
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a first instruction that launces, in response to pressing of a button on a gaming console remote control, a television client on a gaming console; a second instruction that handles data incoming to the gaming console, wherein said gaming console is configured to display television signals; a third instruction that splits said data into an audio data and into a video data, using respective decoders for said audio and video data; a fourth instruction that converts said audio data from a first format into a native format for said gaming console; a fifth instruction that processes said video data using graphics rendering resources; and a sixth instruction that provides both said audio data converted into said native format data, and said video data processed using said graphics rendering resources to a client component that includes the television client for display of television on said gaming console. - View Dependent Claims (9, 10, 11, 12, 13)
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14. A system for viewing television on gaming consoles, comprising:
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one or more memories having stored therein computer-executable instructions; one or more processors operable to execute the computer-executable instructions, wherein the computer-executable instructions comprise instructions for; launching, in response to pressing of a button on a gaming console remote control, a television client on a gaming console; receiving Internet Protocol Television (IPTV) data by the gaming console, wherein said gaming console allows for the viewing of television, wherein said gaming console acts as a set-top box; splitting said data into an audio data and into a video data, using respective decoders for said audio and video data; converting said audio data from a first format into a native format for said gaming console; processing said video data using graphics rendering resources; and providing both said audio data converted into said native format data, and said video data processed using said graphics rendering resources to a client component that includes the television client for display of television on said gaming console. - View Dependent Claims (15, 16, 17, 18, 19, 20)
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Specification